Earlier quoted context omitted.
https://www.warsow.net/ is good and runs on pretty much everything. Plays like a mix between UT and Quake3.
I love Warsow but am I right that it's very hard to find an opponent these days? I just checked https://arena.sh/wa/ and there are 4 non-empty servers, but most (maybe all) of the players seem to be bots.
Unreal Tournament 2004 is back
31–40 of 208 posts
Re: Unreal Tournament 2004 is back
#32In the mystique female voice!
I bought it in steam before they removed it. So I can still install and play this game from time to time. Capture the flag is something else in this game!
Re: Unreal Tournament 2004 is back
#33One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…
Same. My favorite mutator was the exploding ammo cases. So much fun to see an enemy run to pick up an ammo box and just shoot it with a pistol blowing it up in his face. That was apretty revolutionary game mechanic 20 years ago. Do any modern games have such a thing?
Re: Unreal Tournament 2004 is back
#34One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…
Re: Unreal Tournament 2004 is back
#35Re: Unreal Tournament 2004 is back
#36Are there are any FPS shooters on the genre of UT (or even Quake3) but modern, not remasters? I've been missing a lot the frenetic gameplay of those, used to play a lot of UT at a decent level but nowadays I only see tactical FPSs or the likes of Counter-Strike/Battlefield with a high player count.
Re: Unreal Tournament 2004 is back
#37Such a good game- very ahead of its time, great look and feel. Weird that it was allowed to wither and die.
It was allowed to wither and then murdered in 2022. You can't even buy it now, not even on GOG (you could buy it on GOG previously, but it was removed).
Re: Unreal Tournament 2004 is back
#38Are there are any FPS shooters on the genre of UT (or even Quake3) but modern, not remasters? I've been missing a lot the frenetic gameplay of those, used to play a lot of UT at a decent level but nowadays I only see tactical FPSs or the likes of Counter-Strike/Battlefield with a high player count.
Diabotical was heavily inspired by Quakeworld/Quake3/UT arena shooter FPS. https://www.diabotical.com
Re: Unreal Tournament 2004 is back
#39Are there are any FPS shooters on the genre of UT (or even Quake3) but modern, not remasters? I've been missing a lot the frenetic gameplay of those, used to play a lot of UT at a decent level but nowadays I only see tactical FPSs or the likes of Counter-Strike/Battlefield with a high player count.
Re: Unreal Tournament 2004 is back
#40One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…
Earliest memory I have in the multiplayer FPS context was probably the 'cheat' menu unlocks for Goldeneye on the N64 in 1997.