Board: New game console recognizes physical pieces, with an open SDK
31–40 of 155 posts
Re: Board: New game console recognizes physical pieces, with an open SDK
#32As a player: What's the lag? Does it depend on the game and the gesture? As a developer: I'd like to implement a "game" which would be ideal for Dynamicland (tens of cards with ID stickers on the corners), but this might be a simpler platform to set up and use. Would that be possible with the board as sold?
Re: Board: New game console recognizes physical pieces, with an open SDK
#33Re: Board: New game console recognizes physical pieces, with an open SDK
#34Earlier quoted context omitted.
Not the OP, but in the TechCrunch Disrupt launch, founder Brynn Putnam says, "capacitive material manufactured into the pieces." If you put capacitive material in a unique pattern on the footprint of each piece, and the rest of the piece material was conductive enough to carry your body's charge to register a touch, the shape of that touch could be unique per-piece. There's no mention of syncing pieces, charging piec…
This is nearly bang on correct. The pieces don't contain any electronics or sensors, they have a conductive pattern built into the surface using specialized materials and a manufacturing technique we developed in house. Our custom software stack processes the raw data from the device's touch sensor using embedded ML on the NPU, which detects and tracks the pieces in real time. That said, the device can detect the pie…
Should Mars After Midnight be released on Steam?
Re: Board: New game console recognizes physical pieces, with an open SDK
#35Re: Board: New game console recognizes physical pieces, with an open SDK
#36I was looking for more info about developing for Board on https://board.fun/pages/developers and became confused because the page mentions an SDK that can be accessed but does not explain how or link to any other information. Poking around the website some more, I found https://board.fun/pages/support?hcUrl=%2Fen-US%23article-289... which clarifies: > Can I add or create my own games? > Soon. We’re building tools tha…
Re: Board: New game console recognizes physical pieces, with an open SDK
#37Earlier quoted context omitted.
Not the OP, but in the TechCrunch Disrupt launch, founder Brynn Putnam says, "capacitive material manufactured into the pieces." If you put capacitive material in a unique pattern on the footprint of each piece, and the rest of the piece material was conductive enough to carry your body's charge to register a touch, the shape of that touch could be unique per-piece. There's no mention of syncing pieces, charging piec…
This is nearly bang on correct. The pieces don't contain any electronics or sensors, they have a conductive pattern built into the surface using specialized materials and a manufacturing technique we developed in house. Our custom software stack processes the raw data from the device's touch sensor using embedded ML on the NPU, which detects and tracks the pieces in real time. That said, the device can detect the pie…
Would this be something a home 3D printer could do? I'm not a maker but I could see the value of others being able to quickly build a universe of playing pieces if that was possible.
Re: Board: New game console recognizes physical pieces, with an open SDK
#38Very very snazzy tech. Get Foundry VTT on it, and you'd do quite well with the TTRPG crowd.
Re: Board: New game console recognizes physical pieces, with an open SDK
#39Re: Board: New game console recognizes physical pieces, with an open SDK
#40I can tell this is much more than just “Tabletop Simulator on a tablet”, although at $500 you’re likely to get a lot of attention from the Twilight Imperium and Gloomhaven crowd. I know more than a few childless people in my local gaming circle who would drop a half-large on accessories that simplify game execution. But clearly this product isn’t about making existing board games easier to set-up/play/clean-up. I thi…