I’m really keen to see what this looks like after significant time but I’m not going to leave it open on my phone for ages just to find out haha. Clever idea!
Here is one sample taken after 5 minutes. https://d6f9e5179057.s3.us-west-2.amazonaws.com/Screenshot%2...
Eternal Struggle
31–40 of 149 posts
Re: Eternal Struggle
#32 data.blackBall.v = data.whiteBall.v = createVector(0, 20);Re: Eternal Struggle
#33Does some interesting things if you up the ball speed to 20. The boundary breaks down. data.blackBall.v = data.whiteBall.v = createVector(0, 20);
Re: Eternal Struggle
#34so simple yet so deep! anyone willing to provide a math-proof like argument on why the shape seem to stick to the YY curve indefinitely as the "eternal" name suggests? Should it always be this way or is there at least one bad initial bouncing configuration for which chaos can take place and we loose the YY curve? Does not seem that obvious to me.
Re: Eternal Struggle
#35Are there any initial conditions that converge to a line?
Re: Eternal Struggle
#36so simple yet so deep! anyone willing to provide a math-proof like argument on why the shape seem to stick to the YY curve indefinitely as the "eternal" name suggests? Should it always be this way or is there at least one bad initial bouncing configuration for which chaos can take place and we loose the YY curve? Does not seem that obvious to me.
Re: Eternal Struggle
#37Re: Eternal Struggle
#38Re: Eternal Struggle
#39Re: Eternal Struggle
#40The cool thing about this is that it's self-balancing - if either side gets larger than the other due to random chance, the ball in that side will have more space to bounce in, and therefore bounce less often, slowing its growth. Meanwhile, the ball in the smaller side will bounce more often in its smaller space, making up the ground.
There are stableish equilibria that are not 50-50, e.g. one color having a donut around the other color that has a donut hole.