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4coder editor is now fully open source

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31–40 of 108 posts

Re: 4coder editor is now fully open source

#31
post #9

While I'm not a user of this editor, this seems like great news. 4coder receives significant attention via the Casey Muratori's video streams like Handmade Hero, and opening it up is sure to produce some positive growth for the development/community side of the project. The combination of popular development livestreams and FOSS tooling utilized in those livestreams seems like it could be an important part of making…

> opening it up is sure to produce some positive growth for the development/community side of the project This is not a "opening up" of anything but the source code, with a permissive license. You're free to fork and change anything you want, but it won't be upstreamed ever as the author did the open sourcing because they are stopping maintenance of the project. So this is more of a "closing down" with the gift of le…

If there's a demand in the community for further development then the project will be immediately forked and this for will become new upstream.

Re: 4coder editor is now fully open source

#32
> that there is a totally separate build system for the custom layer which is also a big gigantic mess of its own. It involves several stages of compilation, and a number of metaprograms.

Sounds like a handful to manage closed source solo!

Re: 4coder editor is now fully open source

#33
post #3

I remember an Aussie game developer on YouTube uses this editor. I hadn't heard of it before, but it seemed interesting. I eventually settled on learning Emacs instead, because 4coder was closed-source at the time. No regrets. Now I'm probably with Emacs for life. Too unique. Too powerful. Too customizable. Side note: it's funny how formerly closed-source projects always open up to have tons of spaghetti code and bad…

said Aussie game developer on YouTube: https://www.youtube.com/c/RandallThomas

Re: 4coder editor is now fully open source

#34

For anyone else (like me) who doesn't know what this is, it seems like the website is http://4coder.net

From that page “Anticipated Next Version: 4.1.3 (beta), February 2020” so this release as open source along with the github repo being set to archive/read-only looks like an “I'm done. If a community wants to keep this alive, over to them…”. Nothing wrong with that, it is much better than complete abandonment in such a way as other people can't carry the torch even if they really want to, but it is a less positive situation than the headline suggests.

Re: 4coder editor is now fully open source

#35
post #6

Earlier quoted context omitted.

I love (not) these posts that assume we know what it is.

I love people who think everything has to be aimed for their consumption. Some things are aimed at a group of people, and written with that in mind. Someone closing a project/stopping maintenance of something, usually write directly to the group of users of the software. To expect everything to contain information about everything someone could not know, means everything would have to be extremely verbose. We have se…

> I love people who think everything has to be aimed for their consumption.

I love how people don't bother providing information that would be easy to provide, the URL to the website would be handy as here it isn't even included in the README on github, then people get all het up when others mention the lack of information.

Re: 4coder editor is now fully open source

#36
Ah this is great! Sad that it's not getting any future updates, but on to other projects. I tried using the Mac version of 4ed a couple times, but it never got the TLC that Windows did, plus the emacs-like setup was foreign since I use vim.

The author has a great YouTube playlist[0] as well, bringing you through some basics of their preferred methodology of programming. It's been interesting to follow along and check out how he does things.

https://www.youtube.com/c/Mr4thProgramming/videos

Re: 4coder editor is now fully open source

#37

Earlier quoted context omitted.

> opening it up is sure to produce some positive growth for the development/community side of the project This is not a "opening up" of anything but the source code, with a permissive license. You're free to fork and change anything you want, but it won't be upstreamed ever as the author did the open sourcing because they are stopping maintenance of the project. So this is more of a "closing down" with the gift of le…

If there's a demand in the community for further development then the project will be immediately forked and this for will become new upstream.

Indeed, the community could fork it, change the name and carry on development. But it would no longer be "4coder" but based on/forked from "4coder", as "4coder" would no longer receive any updates from this point on.

Re: 4coder editor is now fully open source

#38
post #16

I wonder how do people come to a decision that it's a good idea to start their own text editor when vim and emacs exist. For this one my guess is the author is a c/c++ developer and wanted to have their editor cusomizable in their desired language. Would that be enough? It's also not a common thing for projects like that not to start as FOSS.

> I wonder how do people come to a decision that it's a good idea to start their own text editor when vim and emacs exist.

It's really a smaller decision compared with the point of view that text files as source code are "holding back our tools - https://dion.systems/dion_format.html

So these guys are really thinking big.

Re: 4coder editor is now fully open source

#39

Earlier quoted context omitted.

If there's a demand in the community for further development then the project will be immediately forked and this for will become new upstream.

Indeed, the community could fork it, change the name and carry on development. But it would no longer be "4coder" but based on/forked from "4coder", as "4coder" would no longer receive any updates from this point on.

> the community could fork it, change the name and carry on development. But it would no longer be "4coder"

4kdcoder?

Re: 4coder editor is now fully open source

#40
post #39

Earlier quoted context omitted.

Indeed, the community could fork it, change the name and carry on development. But it would no longer be "4coder" but based on/forked from "4coder", as "4coder" would no longer receive any updates from this point on.

> the community could fork it, change the name and carry on development. But it would no longer be "4coder" 4kdcoder?

Or 8coder? And when that gets forked, 16coder....
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