Earlier quoted context omitted.
Have you ever looked at adium?
Unified IRC and IM would be nice (I like pidgin).
GTK+ on OSX is finally available
31–39 of 39 posts
Re: GTK+ on OSX is finally available
#32Re: GTK+ on OSX is finally available
#33Earlier quoted context omitted.
Most software developers want that - or, more specifically, all the benefits of Linux with mainstream hardware and application support. What's wrong with that?
Is GTK really a benefit compared to Cocoa?
Re: GTK+ on OSX is finally available
#34Earlier quoted context omitted.
Because Mac OS X has Cocoa/Aqua for its UI instead of GTK/Gnome or QT/KDE. If you want GTK/Gnome or QT/KDE, use Linux. If you want Cocoa/Aqua, use Mac OS X. If you looked at something like MacPorts or Fink, you would see that installing $randomPackage is as simple as "sudo (fink/port) install packagename" Oh, and last i checked, NeoOffice worked fine (And OpenOffice is finally getting around to finishing a native Mac…
> If you looked at something like MacPorts or Fink, you would see that installing $randomPackage is as simple as "sudo (fink/port) install packagename" We both know the amount of packages available in Fink pales in comparison to the average Linux distribution. To state otherwise is disingenuous.
Re: GTK+ on OSX is finally available
#35Earlier quoted context omitted.
Is GTK really a benefit compared to Cocoa?
Yeah, Cocoa is hot and all, but just try getting that nice shiny Cocoa app of yours running on all three of OS X, Linux, and Windows...
Re: GTK+ on OSX is finally available
#36This, and the app-store debacle, is the kind of stuff that makes me think that Apple isn't in it for the long haul. Why doesn't MacOSX ship with native GTK? And Qt? Why hasn't OpenOffice worked seamlessly from day 1? Or at least day 5? Why don't Apple embrace the huge community that worships their products, instead of becoming the next Microsoft? What have they got to loose? If getting my favourite Linux apps to run…
Sounds like you REALLY wanted MacOSX to be Linux.
Why has it been a dead-simple 5-minute thing to install those apps on Windows for years, but still tricky on MacOSX?
Why did it take, what 7 years, from the launch and immediate celebration of OSX, to get native GTK?
So, without knowing the answer to the above, I guess you could say I'd like it to be more like Windows (ducks).
Re: GTK+ on OSX is finally available
#37Earlier quoted context omitted.
Sounds like you REALLY wanted MacOSX to be Linux.
No. But the other threads in this discussion are about Gaim/Pidgin and Gimp. Why has it been a dead-simple 5-minute thing to install those apps on Windows for years, but still tricky on MacOSX? Why did it take, what 7 years, from the launch and immediate celebration of OSX, to get native GTK? So, without knowing the answer to the above, I guess you could say I'd like it to be more like Windows (ducks).
Re: GTK+ on OSX is finally available
#38Re: GTK+ on OSX is finally available
#39Earlier quoted context omitted.
Sounds like you REALLY wanted MacOSX to be Linux.
No. But the other threads in this discussion are about Gaim/Pidgin and Gimp. Why has it been a dead-simple 5-minute thing to install those apps on Windows for years, but still tricky on MacOSX? Why did it take, what 7 years, from the launch and immediate celebration of OSX, to get native GTK? So, without knowing the answer to the above, I guess you could say I'd like it to be more like Windows (ducks).
The need for multiple binaries - (OS X 10.4/10.5) x (PowerPC/Intel) x (32/64 bit, maybe) - is also a pain. You can cross build, and you can munge multiple builds into a "universal binary", but it's not obvious enough to avoid the same discussions happening on every open source project's mailing list.