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Iyashikei: Japan’s Genre of “Healing Games” (2018)

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Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#31
Zelda: Breath of the Wild has strong elements of Iyashikei. I picked this up recently after years of no video games. And I find myself just wandering around marveling at the sights and sounds. I mostly avoid conflict while performing the more ancillary quests. It's just so much more relaxing than the platform/shooter games I grew up with.

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#32

What might be western games of a similar bent, with a focus on soothing game play: -Stardew Valley -My time at Portia -Euro/American Truck Simulator -Anno series I personally find snooker/pool simulations very soothing.

> -Stardew Valley > - My time at Portia

Not really a surprise, as they are clones of harvest moon, a japanese iyashikei-franchise.

> -Euro/American Truck Simulator

Nice example. And probably also a good case of explaining the difference in pop-culture between east and west.

> -Anno series

I'm not so sure about that. Wouldn't than civlisation and basically every round-based paradox-game be an example?

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#33

What might be western games of a similar bent, with a focus on soothing game play: -Stardew Valley -My time at Portia -Euro/American Truck Simulator -Anno series I personally find snooker/pool simulations very soothing.

i'd like to add a sailing simulator to the mix. without an opportunity to actually go sailing i found it a pretty relaxing way to spend the time.

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#34

These pictures all make me want to play these games REALLY BAD. Anyone know the easiest way for a non-gamer without a console system in the USA to get any of em, that might be figure-out-able for a non-Japanese speaker?

Buy a console. Most of these games are widely available from game stores.

Animal Crossing is Nintendo's take on the genre, and is popular right now. For PC gamers, Stardew Valley is English-native, but based on the Harvest Moon series (which is almost certainly Iyashikei).

If you dial the stress up a bit, there's Yoshi Woolly world, and a few others of that type. Its more traditional video game with dangers, but its low-stress compared to most video games.

Don't confuse the static, hand-drawn artwork with the actual games. In my experience, Iyashikei games are overly cartoony, and often low-polygon count, to focus on the simplistic nature of the game. Its rare for this genre to really blow me away with their graphics... but the simple cel-shaded cartoon style (or low-poly style, in the case of Animal Crossing) gets the job done.

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#35
post #30

It takes a little getting used to, but I would honestly say Kerbal Space Program fits into this genre for me, its like adult legos. I mostly just build different little planes and fly them around or stay in low kerbin (earth) orbit and near the mun, but its just a very relaxing simple game with as much complexity as you want to add.

I don't think KSP would fall under Iyashikei. It seems to me (I'm not Japanese though) that Iyashikei is a celebration of normality.

"The Sims" and "Sim City" would fall under Iyashikei. But most people aren't space astronauts. So KSP can't celebrate normalcy because you're pretending to be something you're not.

Persona 5 has Iyashikei elements, as the main character interacts with day-to-day school life. Even if there's an element of supernatural / battling involved, there's an Iyashikei part of the game. Most people have been a student at school. And that's the "celebration of normalcy" that Persona 5 brings forth.

> Japan loves making shows and games about childhood. Specifically about childhood summers spent catching bugs, fishing, going to festivals, sharing meals with family, and, of course, trips to the beach.

These things are present in "The Sims". But not KSP. If you watch a lot of Iyashikei anime, you'll know what this article is going for. KSP doesn't seem to be in that direction.

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#36
post #28

I started playing this game called "It's literally just mowing"[1] and I would say it's in this genre. I've been playing it a little bit each day and have my found my stress level goes down when I do. [1] https://apps.apple.com/us/app/its-literally-just-mowing/id14...

A couple other games I recommend:

1. Florence - A love story. The artwork is gorgeous and the soundtrack is beautiful

2. Assemble With Care - Simple puzzle game with a nice light story.

[1] http://annapurna.pictures/interactive/florence [2] https://www.assemblegame.com/

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#37

Can someone give me list of this genre?

In America at least, the term is mostly used for anime / manga that matches the category. This is the first time I've seen the term applied to video games. Most video games have conflict, and conflict is stress.

However, there are many video games that have Iyashikei elements. Even the quintessential "save the world epic" Final Fantasy has Iyashikei elements. With FF-VII Cloud Strife playing video games at the Golden Saucer, or FF-XV having a road-trip with bros. Some of the most celebrated parts of the games are Iyashikei, the low-stress parts of the game that were in-between the battle sequences.

Leaving Square/Enix for a second... there's also Nintendo's "Fire Emblem" series. The characters always talk about their personal life. And the player plays matchmaker, trying to get different characters to talk with each other, to discover their personalities. The most recent Fire Emblem: Three Houses, has an entire School-simulator where you set up the curriculum of your students.

Almost all Japanese stories seem to have a part where Iyashikei comes out to destress the main character (and the player).

So the question is, are you interested in games with Iyashikei elements (which IMO, includes almost all Japanese games worth talking about...), or are you interested in games that solely are Iyashikei? The genre exists on a spectrum, from games like Animal Crossing (mostly Iyashikei), to Atelier Sophie (More Iyashikei than not), to Fire Emblem / Final Fantasy ("save the world" epic plot lines, that visit Iyashikei at certain parts of the plot).

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#38
post #28

I started playing this game called "It's literally just mowing"[1] and I would say it's in this genre. I've been playing it a little bit each day and have my found my stress level goes down when I do. [1] https://apps.apple.com/us/app/its-literally-just-mowing/id14...

I somehow read "literally just meowing" and was very confused about how that was a game. I bet it would still reduce stress, though.

I find it soothing to do almost any well-defined task with well-defined progress (with bonus points if it's tactile). A lot of us have jobs where all of those properties are in short supply. Certainly most of my stress is due to uncertainty. My guess is that game works by giving you a nice well-defined task you can definitely accomplish.

You can also try paper planes, or origami in general. I find it's just enough challenge to get me to focus for a little bit. :)

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#39
post #22

a few pieces of media that fit the bill really well and are available easily in the West: Attack of the Friday Monsters - it's a short 3DS game about children's fantasy merging their small town reality with a TV show Barakamon - anime about a calligrapher who gets banished to a small island in the inland sea and comes to embrace rural life and playing with the local children. (Pictured but not mentioned in the articl…

A Channel is another healing anime, as is Song of the Sky. Laid-back Camp is probably the most recent and most popular healing anime out there. Welcome to the NHK isn't one, but in the manga the game the two protagonists are working on is a healing/erogame, and the main protagonist goes into length about why he is making it.

> Song of the Sky

Do you mean "Sound of the Sky", the post-apocalyptic Iyashikei?

EDIT: The anime community sometimes sticks with the Japanese title in Romanji, calling it "Sora no Woto". Same show, but depends on how various people feel like translating the title.

Re: Iyashikei: Japan’s Genre of “Healing Games” (2018)

#40

a few pieces of media that fit the bill really well and are available easily in the West: Attack of the Friday Monsters - it's a short 3DS game about children's fantasy merging their small town reality with a TV show Barakamon - anime about a calligrapher who gets banished to a small island in the inland sea and comes to embrace rural life and playing with the local children. (Pictured but not mentioned in the articl…

Non Non Biyori is a pretty great series as well, and it really captures that wonderful everyday fun/boredom of living in the countryside where even going to buy sweets is an adventure.

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