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Android now more profitable than iOS for well-known game developer

blogs.computerworld.com

31–40 of 42 posts

Re: Android now more profitable than iOS for well-known game developer

#31
post #2

Wouldn't it be ironic if Steve Jobs, during his iPad 2 keynote, drove developers to the Android market by pointing out the low app number for tablets? With just 100 apps for Android tablets, NOW seems like the perfect chance to get your app noticed by being first on the market...

[deleted]

Re: Android now more profitable than iOS for well-known game developer

#32
post #2

Wouldn't it be ironic if Steve Jobs, during his iPad 2 keynote, drove developers to the Android market by pointing out the low app number for tablets? With just 100 apps for Android tablets, NOW seems like the perfect chance to get your app noticed by being first on the market...

[deleted]

Re: Android now more profitable than iOS for well-known game developer

#33
post #5
post #3

I've never even heard of Pocket Legends before, much less the developer.

And what point are you trying to make? Their game is getting 12-13k downloads per day and has made best-of lists on Mashable and MSNBC; clearly they are well known, even if you are not personally aware of them.

That settles it, guys! One game proves that Android's app problem is over.

Re: Android now more profitable than iOS for well-known game developer

#34

Which of the following scenarios are unlikely? 1. iOS triumphs everything else as the one mobile OS to rule them all. Everything else dies. 2. Android triumphs everything else as the one mobile OS to rule them all. Everything else dies. 3. In the big wide world, both iOS and Android do well, appealing to different masses and classes. The developer ecosystem also makes money off both platforms, albeit in different way…

Format wars have sometimes ended up with one winner, and then there's the windows precedent. I think a lot of the polarization comes from fear of one side or the other 'winning' - a fear that isn't entirely baseless.

I am not sure the Windows precedent applies here. At the height of the reign of Windows the landscape as far as the competition goes was extremely different. To point out one of the many contrasts - Apple did not have the kind of money it has today or the strong auxiliary channels: apps, music, ebooks etc to support its main product line.

I don't think anyone can say the world is going to be 90% Android or 90% iOS as far as handhelds are concerned. It is a market that is still opening up and there are at least three distinct pricing segments in it. Plenty of space for the top 2-3 to grow without killing anyone else.

Re: Android now more profitable than iOS for well-known game developer

#35
post #2

Wouldn't it be ironic if Steve Jobs, during his iPad 2 keynote, drove developers to the Android market by pointing out the low app number for tablets? With just 100 apps for Android tablets, NOW seems like the perfect chance to get your app noticed by being first on the market...

Pretty sure iOS developers were too busy drooling over the iPad 2 to suddenly switch to a practically user-less tablet platform.

Re: Android now more profitable than iOS for well-known game developer

#36
post #29

Earlier quoted context omitted.

Format wars have sometimes ended up with one winner, and then there's the windows precedent. I think a lot of the polarization comes from fear of one side or the other 'winning' - a fear that isn't entirely baseless.

Except iOS and Android have the exact same format - large touch screen. The technical differences won't be relevant to 99% of customers, it's the advertising and brand recognition that will make the difference.

By that token, VHS and Betamax both had the "exact same format" of magnetic tape in plastic boxes. Their similarities didn't stop one from driving the other out of the consumer market.

Personally, I suspect that Apple has lots of time before Android chokes off the smartphone market, and even longer in the tablet space. But eventually, the commodity-hardware producers are going to do to those devices what Compaq et al did for PCs; Apple will have to decide between marketshare and margin, and I suspect they'll choose margin even if it makes them decreasingly relevant. But by that point maybe they can invent some new niche.

Re: Android now more profitable than iOS for well-known game developer

#38

Which of the following scenarios are unlikely? 1. iOS triumphs everything else as the one mobile OS to rule them all. Everything else dies. 2. Android triumphs everything else as the one mobile OS to rule them all. Everything else dies. 3. In the big wide world, both iOS and Android do well, appealing to different masses and classes. The developer ecosystem also makes money off both platforms, albeit in different way…

Probably #3. Much like game consoles have competed against each other for several decades. Seems to be a very good comparison. Most of the big titles will be cross platform, some tiles will be paid exclusives, with lots of smaller games targeting one or the other until they reach some critical mass of success that justifies going cross platform. It's going to be a Columns/Tetris -- Mario/Sonic sort of world but not just for games -- applications too.

Re: Android now more profitable than iOS for well-known game developer

#39
post #14

I think we can all agree that a substantial number of Android supporters are a bit on the tech/geeky side - commonly presenting device specs and openness as a point of superiority over iOS. I think we also can agree that most MMO players are on the tech/geeky side. Thus, Android's consumer base is particularly well-suited to support a MMO. Regardless, if I have to read one more article about what mobile OS is better,…

I don't think the average Android owner could be described as "geeky" any more than the average iPhone user can tell the difference between Arial and Helvetica.

It's easy to find vocal examples of these extremes online but smartphones are basically replacing featurephones, very soon everyone will have one. Already the market penetration numbers are so high that I doubt the average iPhone or Android user could be distinguished much from each other, or from non-smartphone users.

Re: Android now more profitable than iOS for well-known game developer

#40
Some smaller pitfalls in the logic:

1) The game Pocket legends: There might be far superior games on iOS

2) The crowd that owns iPhone is not interested in such an app at all

3)Games of such genre do not perform well on iOS

The point I want to make is that one app developer's one single games data is too small of a sample data to make any serious claims.

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