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Minefield: HTML5 Massively Multiplayer Online Minesweeper

mienfield.com

31–40 of 70 posts

Re: Minefield: HTML5 Massively Multiplayer Online Minesweeper

#31
post #30

I love it when people put a modern twist on a ubiquitous game like this. I'm reminded of http://bombermine.com (no longer up?), a massively multiplayer Bomberman clone. Personally, I've tried to modernize Solitare with http://solitaire.gg , but haven't figured out a way to make it massively multiplayer yet...

Bombermine has been renamed to Game of Bombs: https://clay.io/game/bombermine

Re: Minefield: HTML5 Massively Multiplayer Online Minesweeper

#32
post #30

I love it when people put a modern twist on a ubiquitous game like this. I'm reminded of http://bombermine.com (no longer up?), a massively multiplayer Bomberman clone. Personally, I've tried to modernize Solitare with http://solitaire.gg , but haven't figured out a way to make it massively multiplayer yet...

Other classic games that I've thought might make good massively multiplayer games include Battleship or Stratego with teams on a huge map.

Re: Minefield: HTML5 Massively Multiplayer Online Minesweeper

#34
post #21

Does the whole thing still blow up if someone clicks a mine? Seems ripe for griefers, but I couldn't bring myself to do it!

No it looks like it's all score based so you get points for correctly flagging mines and lose for incorrect flags and hitting bombs.

Also, the number of exploded mines and incorrectly flagged squares go on your permanent record (if you create a profile).

Re: Minefield: HTML5 Massively Multiplayer Online Minesweeper

#36

It seems even "Massively" Multiplayer Online games can't survive the HN effect. :)

Indeed. The creator should add a "donate to the creator" button when receiving maximum user limit message. We could help him quit his job so he could work on this full time.
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