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Google removes "Doki Doki Literature Club" from Google Play

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Re: Google removes "Doki Doki Literature Club" from Google Play

#281

1bil+ people have surrendered their right to artistic expression to Google, and another 1bil+ to Apple, and another 1bil+ to Microsoft. Many more billions have surrendered it to Visa and Mastercard. The world will only continue to get worse for the foreseeable future as five corporations assert global control over what is allowed to be published. It is mournful knowing that humanity's peak is behind us.

I'm very hopeful for the "digital euro" that is planned in europe, and if it works and as they say brings digital, anonymous, online and offline transactions, that are not dependent on a private bank, I think it could be an amazing example that other countries could later follow

Re: Google removes "Doki Doki Literature Club" from Google Play

#282
post #44

Self-harm (especially when depicting minors) has special standards. The recent court ruling on child safety against Meta probably led directly to this decision.

I don't think it particularly does in other media. Plenty of books have that as a theme. On netflix, 13 reasons why was one of their big hits.

https://www.npr.org/2019/07/16/742386829/netflix-edits-out-c...

And that was in 2019.

Explicit depictions are the target in most of these controversies.

Re: Google removes "Doki Doki Literature Club" from Google Play

#283
post #43

Earlier quoted context omitted.

Self-harm (especially when depicting minors) has special standards. The recent court losses on child safety for Meta and YouTube probably led to this.

Completely absurd. If it's not safe for children just slap an age rating on it. I don't like this trend of every technology assuming I'm a child that needs to be protected from the world while simultaneously assuming I'm an adult with infinite disposable income that must be shown ads to all the time. This is insincere. Children need to be "protected" only when it's convenient and allows the platform to exercise unche…

To be clear, I'm not advocating for the behavior here, just explaining that, for most tech companies, the risk of liability is a huge motivator. Liability for poor use of ad targeting would induce similar behavior (and I think that'd be a win for everyone involved)

Re: Google removes "Doki Doki Literature Club" from Google Play

#284
post #88

Earlier quoted context omitted.

The official website states on the front page: This game is not suitable for children or those who are easily disturbed.

We do not need our hyperscaler minders telling us what content we can and cannot consume. This ought to be grounds to litigate antitrust. This should not be happening. We need web-based app installs without scare walls ("downloading from the internet is dangerous"), without hidden settings menus to enable them ("Settings > Apps > Special app access > Install unknown apps"), and without any interference or meddling fr…

We need a cleansing forest fire of aggressive, effective antitrust enforcement. All we gotta do is enforce the laws that are already on the books, and do so in the spirit of the existing body of case law precedent.

Re: Google removes "Doki Doki Literature Club" from Google Play

#285
post #95

Earlier quoted context omitted.

There hasn't been so much as a finger lifted against antitrust behavior since 2000. They feel as though they're invincible at this point.

This is false and it weakens your position. https://www.justice.gov/atr/case/us-and-plaintiff-states-v-g... https://www.justice.gov/opa/pr/department-justice-prevails-l... https://www.justice.gov/atr/case/us-and-plaintiff-states-v-a... https://en.wikipedia.org/wiki/Antitrust_cases_against_Google... https://www.cnbc.com/2025/03/19/eu-orders-apple-to-open-up-a... …and there are many more. You can say those aren’t enoug…

None of these cases destroyed any of the defendants' monopoly status, so while there have been some "actions", there certainly haven't been any effective ones.

Re: Google removes "Doki Doki Literature Club" from Google Play

#286

Earlier quoted context omitted.

I'm intentionally not reading your post, but the "it's old so I can spoil it" is never an acceptable stance in a world where they keep making more people. The world doesn't begin and end with your experience.

Have you seen Passion of the Christ yet? Jesus dies . https://www.penny-arcade.com/comic/2005/12/05/as-regards-spo...

Isn't he like the protagonist? Crazy plot

Re: Google removes "Doki Doki Literature Club" from Google Play

#287

Earlier quoted context omitted.

And it's also one of the most impressive displays of RenPy's capabilities you'll ever see. Plenty of games do amazing things with ren'py that you wouldn't think were possible just by looking at the dialogue DSL. Maps, HUDs, minigames, incredibly dynamic pathways through the game. But DDLC takes it to a different level, partly by looking so "normal" on its surface. In college I made some spare cash writing Ren'py game…

Any examples of other impressive Ren'py showcases?

Misericorde is an amazing visual novel available on Steam or itch. All built by the author (Xeecee) in Ren’py - https://store.steampowered.com/app/1708110/Misericorde_Volum...

Re: Google removes "Doki Doki Literature Club" from Google Play

#288
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

If you want something just as surprising & good, I'd recommend giving "Slay the princess" a go - a really unique hidden gem. Or, if you're not into it, then check Euro Brady's playthroughs for this game ( he also did DDLC btw. ) - the commentary is awesome and gives insight into many things you wouldn't normally find out yourself.

It's hard to talk about STP without any spoilers, but I was kinda underwhelmed after how much it got hyped up. I liked the... adversary? You know, the fighty-fight, fight fight fight; but I've no great desire to find everything.

Re: Google removes "Doki Doki Literature Club" from Google Play

#289

Earlier quoted context omitted.

Bitcoin exists. Completely permissionless, anyone on earth can use it. Easier to accept as a merchant than any third party integration. Doesn't require you to trust any government at all.

People are downvoting you, but I can literally pay for my meal using CashApp at a diner in the middle of nowhere using Bitcoin.

You're paying for your meal using USD, surely?

Is that bitcoin you're paying for your USD with on-chain, or is it just sparkling PayPal Account Balance?

Re: Google removes "Doki Doki Literature Club" from Google Play

#290
post #154

Earlier quoted context omitted.

DDLC borrowed a lot from YOU and ME and HER: A Love Story (Kimi to Kanojo to Kanojo no Koi), which I consider generally superior to DDLC. I say this not to diminish DDLC, which is excellent, but as a plug for anyone who enjoyed DDLC and wants more mind warping content like that.

I believe Dan Salvato, the creator of DDLC, said he wasn't aware of YOU and ME and HER until late in development.

Convergent evolution. It’s probably just an amazing and fortuitous coincidence. They look similar but have completely different internal structure, like a bug that pretends to be a leaf. I can’t go any further without spoilers, so I won’t.
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