Earlier quoted context omitted.
While Apple Arcade was a nice idea, its clear now that is has been out a while they they are still not taking gaming seriously. New game releases are slow and the games are very shallow. There are very few games in the Arcade that you would play for more than a day or two.
Do you not suspect that the marketplace for "shallow" games is a lot bigger and more valuable than whatever section of the market you think they're missing?
Top Grossing seems to me to be about 50/50 casual / core games.