Earlier quoted context omitted.
I realize this is a little confusing; we're working w/ the MLX team to bring MLX to other platforms, but we're not quite there yet. The `gemma4:12b-nvfp4` model is specifically for the MLX engine. For the GGUF 4bit variant (i.e. non-macs) you'll need `gemma4:12b-it-q4_K_M` which I just pushed. You'll also need to upgrade to version 0.30.4 which we're just about to release (it's in prerelease and we're running through…
I gotta say, having both "gemma4:12b-mlx-bf16" and "gemma4:12b-nvfp4" be MLX-specific, and not labeling all of the MLX-specific ones as such, is a bit different than "little confusing" and more "set up to be confusing" :) > You'll also need to upgrade to version 0.30.4 which we're just about to release Interesting, wasn't Google coordinating today's release with you? Considering the blog post seems to have gone out w…
That said, I think the gemma4:12b-nvfp4 model is pretty solid. It's been tuned with Nvidia's model optimizer. I've been waiting on the results for MMLU-Pro, but I'll have to retrigger that after reconverting.