Stimulation Clicker
261–270 of 620 posts
Re: Stimulation Clicker
#262Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.
r.sps && r.purchased && this.addStimulation(r.sps \* n, r.id)
and run this.addStimulation(10000000000,r.id)
and resume.Re: Stimulation Clicker
#263Re: Stimulation Clicker
#264I finished the game without cheating. I felt like a frog being slowly boiled (and it really does feel like you're boiling at the end). It's quite the journey... I love how everything here isn't even farfetched. It's just standard YouTube and TikTok content. The red notification bubbles were also a nice touch, I felt myself really drawn to those, and if I think back, I guess that's the earliest example I can recall of…
As far as clickers go, finishing this game without cheating is very easy. Only takes like 20-30 min. But nonetheless, it was enjoyable. Really regretted clicking the subway surfer wormhole button. Luckily that was right at the end.
Re: Stimulation Clicker
#265This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…
Is this like a massive HN wooosh -- how can this be the top-voted comment?
From Neil Postman's 1985 "Amusing Ourselves to Death":
> “With television, we vault ourselves into a continuous, incoherent present.”
> “Spiritual devastation is more likely to come from an enemy with a smiling face.”
It's less about whether we "enjoy" the stimulation, more about what kind of people we become when we lose ourselves in this bizarre sea of superstimuli. We're like reinforcement agents creating adversarial examples for each other, drawing ourselves further out of any sort of meaningful life, into a fever dream where the most desirable job for the next generation is to be famous for being famous [1] rather than do anything for any kind of deeper purpose.
[1] https://www.entrepreneur.com/business-news/what-is-gen-zs-no...
Re: Stimulation Clicker
#266Re: Stimulation Clicker
#267I finished the game without cheating. I felt like a frog being slowly boiled (and it really does feel like you're boiling at the end). It's quite the journey... I love how everything here isn't even farfetched. It's just standard YouTube and TikTok content. The red notification bubbles were also a nice touch, I felt myself really drawn to those, and if I think back, I guess that's the earliest example I can recall of…
This game is an excellent simulation of what ADHD feels like, especially if you're putting off multiple critical tasks.
Re: Stimulation Clicker
#268This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…
Re: Stimulation Clicker
#269This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…
> Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. Is this like a massive HN wooosh -- how can this be the top-voted comment? From Neil Postman's 1985 "Amusing Ourselves to Death": > “With television, we vault ourselves into a continuous, incoherent present.” > “Spiritual devas…
Re: Stimulation Clicker
#270Earlier quoted context omitted.
I have not forgotten it. I have been playing it every since I started at google (long build times, ya know?) 7 years ago... All-Time Stats Total Years Played 7.951M Run Number 24 Total Paragon 23.614K Buildings Constructed 143.148K Total Clicks 2.411M Transcendence Tier 25 Challenges Completed 11 I have never cheated in it, or used a script to click things.
Same to no cheating - Only been playing a couple of years, lots of background. All-Time Stats Total Kittens 84.84K Kittens Dead 5710 Total Years Played 18.33M Run Number 98 Total Paragon 90.36K Rare Events Observed 22.31M Unicorns Sacrificed 4.20P Buildings Constructed 553.38K Total Clicks 712.37K Trades Completed 2.32G Crafting Times 501.64M Avg. Kittens Born (Per Century) 0.46 Transcendence Tier 27 Challenges Compl…
You seem to have done a lot better than me with less clicks.