O man I love teenage engineering. I built a visual archive of their work just a few days ago -- https://play.soot.com/teenageengineering
how do i pinch to zoom with a mouse?
Medieval
261–270 of 341 posts
Re: Medieval
#262Re: Medieval
#263Earlier quoted context omitted.
> Seems like the people at TE have fun over-designing gadgets that are more aesthetic than usable You're saying this like their over-designing blocks/prevents basic usability, but the small amount of TE devices I've tried, they just look good, are easy to understand and are easy to use. Maybe the sound/workflow isn't revolutionary, but not every device needs to be either. I'll still keep mostly to Elektron, but can't…
> You're saying this like their over-designing blocks/prevents basic usability I meant it more like they are not building products that are there to meet some need for the general population that isn't met, they aren't designing and building general use-case type products, but instead building extremely niche things like medieval samplers. Oddball, extreme niche uses. Like they aren't trying to build something like a…
Re: Medieval
#264Does anyone have recommendations for a more practical, entry-level device for making small songs? I’m making a survival-horror game for the Playdate and need some music that fits the vibe. The reason I’ve been eyeing hardware is because I spend all my time writing code and drawing pixel art, so it would be nice to have something away from the computer to work with.
[0] Caustic 3 was removed from Google Play unfortunately, you need to download it from alternative sources
Re: Medieval
#265O man I love teenage engineering. I built a visual archive of their work just a few days ago -- https://play.soot.com/teenageengineering
https://teenage.engineering/products/field-desk
Looks like a $100 desk for $1,600
Re: Medieval
#266Earlier quoted context omitted.
There was recently a post and discussion on this very topic here on HN: https://news.ycombinator.com/item?id=40954679 Seems complicated, indeed.
As people also pointed out in that thread, some classical instruments like church organs have exactly the same problem. Look at this one for instance: https://en.m.wikipedia.org/wiki/Organ_console#/media/File%3A... It has 522 draw knobs and 796 total controls for the musician to use. How do you play something on this organ to sound exactly like another organ?
- https://www.youtube.com/watch?v=LMLWLM_RbNs
Re: Medieval
#267Earlier quoted context omitted.
It's certainly real. What was it about the video that made you think it's generative? That it's surrealistic?
Well yeah, mostly that it has a ton of actors and setpieces (and a horse!) for what AFAICT is a joke product. I mean, it's perhaps not a joke , but... surely anyone who actually wanted to be a touring musician with this kind of music would just load up sounds onto a regular board? Is "musicians who don't even know the genre they'll use professionally yet" a valid market in the first place? And it consists of short, h…
Genre is contextual. An instrument can “sound like” one genre solo / when highlighted, yet contribute an entirely different sound when submerged in the mix.
Modern country music uses “disco” instruments but not in a way that sounds like disco. A guzheng makes pretty much the same sound as a banjo, but nobody notices because the music the two instruments conventionally get used in doesn’t have much overlap (in play style, but also in terms of what other instruments are used together with them.) A fiddle is literally just a violin, but they’re used so differently that people call them different names (mostly because a “trained fiddler” knows a very different skill than a “trained violinist.”)
Also, there are music genres that just use “everything”, with musicians constantly looking for a new sound for every track they put out. Industrial and electro are both like this.
In short, there are plenty of professional musicians — especially live keyboardists — that already have a setup, but still hunt for new instruments/effects to achieve a new “sound”. (Normally that’s just through VST plugins, sure, but there’s also a thriving market for physical old analog synths that haven’t been digitally replicated yet — and this product is clearly intended to appeal to people used to buying in that market.)
Re: Medieval
#268O man I love teenage engineering. I built a visual archive of their work just a few days ago -- https://play.soot.com/teenageengineering
Most of the stuff seems way overpriced https://teenage.engineering/products/field-desk Looks like a $100 desk for $1,600
Re: Medieval
#269O man I love teenage engineering. I built a visual archive of their work just a few days ago -- https://play.soot.com/teenageengineering
Most of the stuff seems way overpriced https://teenage.engineering/products/field-desk Looks like a $100 desk for $1,600
Re: Medieval
#270O man I love teenage engineering. I built a visual archive of their work just a few days ago -- https://play.soot.com/teenageengineering
Most of the stuff seems way overpriced https://teenage.engineering/products/field-desk Looks like a $100 desk for $1,600