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Luna – Cloud gaming service

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261–270 of 288 posts

Re: Luna – Cloud gaming service

#261
post #227

The Venn diagram for target audience and situational use cases of these services has always seemed very small to me. At least the subscription model and game selection seems better than Stadia. edit: Also, it seems to me like the target audience is for the same sort (and I’m not trying to denigrate) that watch movies on their TV with internal speakers or can’t fathom why you’d pay more than 30 bucks for headphones or…

First, you have people who are "real" gamers. Whatever that means, but we'll define it as owning some piece of hardware that was bought for the purpose of gaming (PS4, Xbox, Switch, PC). This number is between 250-500 million people. Yes. Its that high. PS4 sold ~115M units. XB1 ~50M. Switch ~70M. Steam has ~100M MAUs. There's overlap in those, and those numbers also really under-represent China and the huge PC gamin…

> Why do people still think Amazon and Google can compete with this?

Maybe their target demographics are different, they want attract a new set of gamers who were not serious about gaming earlier.

Re: Luna – Cloud gaming service

#262

Earlier quoted context omitted.

Microsoft’s official position when it filed a brief in support of Epic was only with regards to the Unreal engine. Do you really think that MS is naive enough to think that if the courts force Apple to change their policy with iOS devices, consoles won’t be next?

> Do you really think that MS is naive enough to think that if the courts force Apple to change their policy with iOS devices, consoles won’t be next? You seem pretty confident of the outcome. Are you a lawyer? Seems to me that a lot of different things could happen. We certainly don’t regulate every mode of transportation the same just because they all transport people. You are forcing an analogy between smart phone…

Even if we say that people “need” a smart phone.

A) do they need an iphone?

B) do they need any of the apps that Apple doesn’t allow?

C) in the case of Epic, why should Epic be treated differently by Apple than it is by consoles?

Re: Luna – Cloud gaming service

#263
post #26

Earlier quoted context omitted.

It’s kinda lame all competing streaming services are launching in same market.

It'd be cool if something innovative launched in Europe for once. Nearly a billion people with very few global consumer technologies originating there.

America is just a goldmine. 300 million people with GDP comparable to Norway and Switzerland, that all speak the same language, and are covered by a single set of federal regulations. Plus taxes are much lower and there are fewer consumer protection laws in general. It's a businessman's dream.

https://en.wikipedia.org/wiki/List_of_countries_by_GDP_(PPP)...

Re: Luna – Cloud gaming service

#264
Will games eventually take over the TV/movie market? They seem superior to all forms of passive entertainment. I can still see TV Newsertainment because that’s basically just LARPing for old people.

Re: Luna – Cloud gaming service

#265
post #264

Will games eventually take over the TV/movie market? They seem superior to all forms of passive entertainment. I can still see TV Newsertainment because that’s basically just LARPing for old people.

I'm a heavy gamer. Sometimes i'll watch TV while i'm gaming. Other times i'd rather take a break and just sit and watch something.

There's definitely going to be a market for passive entertainment.

Re: Luna – Cloud gaming service

#266
post #109

Earlier quoted context omitted.

You may speak for yourself but you most certainly do not speak for every consumer, regardless of how many superlatives you use. I, for one, prefer the subscription model for some things. I like that I can dip my toes in and out of the Photoshop ecosystem without having to shell out hundreds up front. I prefer to rent Netflix for a month rather than purchasing DVDs or Blurays I may watch once or twice. And when cloud…

I found Adobe opaque and difficult to work with. Subscriptions are presented with an $x/month but you have to pay for a year. Cancelling, at least at the time I last dealt with them, was also very difficult: I paid for a year, but then wanted to cancel auto-renewal: Nope! I'd have to wait until the last 30 days of my subscription. Since then I've decided to suck it up and deal with Gimp and Inkscape even if they lack…

If you only need the basic stuff , lookup application portables.

Re: Luna – Cloud gaming service

#267

Earlier quoted context omitted.

I have tons of PC games I "own" but can't play anymore. One of my favorite tycoon games was Sid Meier's Railroads, but it can't run stable on any machine with more than 4GB of RAM. Sure I could spin up a Windows XP VM but that's not a reasonable solution in any way. Same thing with Full Spectrum Warrior, just doesn't run on modern OSes. I can play Unreal Tournament 2003 or older Call of Duty games or... if I can find…

Have you tried gog.com? They support the games they sell, and often patch them so they can work on newer versions of windows (or if old enough, provide a custom dosbox launcher). They do sell Sid Meier's Railroads ($9.99), and if you check the support forum it may be obvious if they've fixed this problem. Having to buy it twice isn't optimal, but you get bug fixes and a DRM free installer you can download and keep an…

GOG is excellent for this reason and my experience playing older/unsupported games from them is top-notch. It stings to buy an older game again, but they're almost always inexpensive, and you can say, "Well, this is the very last time I'm going to purchase HoMM3" (or your game of choice).

They also do fine as a purchase platform for modern games, but it's less than perfect because modern games are supported and some smaller publishers choose not to push updates to their offerings on GOG.

Re: Luna – Cloud gaming service

#268
post #233

Earlier quoted context omitted.

Yes. All I want is a latency-optimized EC2 (I'm no twitch gamer, This is where NVidia went wrong. They're basically providing that sort of thing, but wanted to present it as their own game service as though all the other storefronts were just backend plumbing. Not a bad consumer experience, but also not what publishers are licensing when they stick their game on Steam.

25ms is a huge ask

It's no better than my normal broadband, which is 10 to 20ms, but I suppose you're right. I've streamed games with up to 100ms without much issue with input lag so I suppose that would be fine, although 100ms would probably be too high for some types of games & multiplayer.

Re: Luna – Cloud gaming service

#269

I'm not sure I would get back on one of these. I used OnLive back in the day, but now I can't play those games any more. It was a subscription with lock-in, and now that it's out of business I can't even choose to be locked in. Now, I have recently started playing on GeForce NOW, nVidia's offering. However there it's much closer to an EC2 model: I'm renting a machine, and I log into my Steam profile and play games th…

I'm an avid cloud gamer. I used GeForce NOW at first, but it had limited game selection. I use Shadow now and it is much better. I have full control over the PC/VM, and install whatever I want from anywhere. I'm also super impressed with the latency - I can play multiplayer competitive games no problem. I'm on a Mac so cloud gaming makes sense for me. I was going to build a PC but the cost was too high. Much cheaper…

+1 for Shadow. I can play competitive FPS games and actually beat people running traditional rigs.

The only downsides are related to the max storage and shared CPU. Apparently they have future offerings for $50/mo that add up to a TB of storage and stronger CPUs.

Re: Luna – Cloud gaming service

#270

Earlier quoted context omitted.

I have tons of PC games I "own" but can't play anymore. One of my favorite tycoon games was Sid Meier's Railroads, but it can't run stable on any machine with more than 4GB of RAM. Sure I could spin up a Windows XP VM but that's not a reasonable solution in any way. Same thing with Full Spectrum Warrior, just doesn't run on modern OSes. I can play Unreal Tournament 2003 or older Call of Duty games or... if I can find…

My Steam account has 282 game going back 15 years. I'm sure there's a few that don't work anymore, but I've never come across one. PC has a great compatibility track record even if a few games from the early 2000's don't work.

I recently reinstalled Assasins Creed 2, and discovered that it was unable to load levels or start a new game.

I haven't tried hard to get it to work (i.e. completely wiping my local data, maybe just having a corrupt savegame would also cause new games to fail to load?)

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