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Stimulation Clicker

neal.fun

251–260 of 620 posts

Re: Stimulation Clicker

#251

Earlier quoted context omitted.

Don't forget Kittensgame! - https://kittensgame.com/web/#

I have not forgotten it. I have been playing it every since I started at google (long build times, ya know?) 7 years ago... All-Time Stats Total Years Played 7.951M Run Number 24 Total Paragon 23.614K Buildings Constructed 143.148K Total Clicks 2.411M Transcendence Tier 25 Challenges Completed 11 I have never cheated in it, or used a script to click things.

Same to no cheating - Only been playing a couple of years, lots of background.

All-Time Stats Total Kittens 84.84K Kittens Dead 5710 Total Years Played 18.33M Run Number 98 Total Paragon 90.36K Rare Events Observed 22.31M Unicorns Sacrificed 4.20P Buildings Constructed 553.38K Total Clicks 712.37K Trades Completed 2.32G Crafting Times 501.64M Avg. Kittens Born (Per Century) 0.46 Transcendence Tier 27 Challenges Completed 8

Re: Stimulation Clicker

#253
const button = document.querySelector(".main-btn");

if (button) { const clickButtonMultipleTimes = async () => { while (true) { const userInput = prompt("Enter the number of times to click the button (or type 'exit' to stop):");

      if (userInput === null || userInput.toLowerCase() === 'exit') {
        alert("Exiting the click process.");
        break;
      }

      const clicks = parseInt(userInput, 10);

      if (isNaN(clicks) || clicks 
} else { alert("The button with class 'main-btn' was not found on this page."); }

Re: Stimulation Clicker

#254

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

> at any point during this game we could just open a new tab and watch the ocean on a YouTube livestream.

That's a great observation.

I'm not sure how to phrase this exactly, but there's something going on for at least some people - definitely for me - that the thing we're seeking refuge in are given meaning by the things we're seeking refuge from. Like you said, at any point during the game - or before, or after - I could open a new tab and watch the ocean on YouTube, or even watch the same thing that was the ending of the game. Except, obviously, I wouldn't, because why would I? It would be totally random and arbitrary, a kind of plot non sequitur you'd complain about if it was a piece of fiction. This ocean scene only makes sense as an ending of this game, as a refuge, a contrast, a punchline. It's the stimulation game preceding it, that gives meaning to the ending.

I've noticed I often feel similarly about many hobbies, interests, tasks, - heck, even people - they rapidly stop being interesting once I don't have any stressing obligation I should be working on instead.

(My HN comment history, too, is strongly and positively correlated with amount of stuff I should be doing instead in my life, but not necessarily want to.)

Re: Stimulation Clicker

#255
post #61
post #12

Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.

Running it async will prevent the main screen from lagging: (async () => { const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms)); for (let i = 0; i

Or use requestAnimationFrame to run infinitely at ~60fps

    window.requestAnimationFrame(function clickButton() {
        document.querySelector(".main-btn").click()
        window.requestAnimationFrame(clickButton)
    })

Re: Stimulation Clicker

#256

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

[deleted]

Re: Stimulation Clicker

#257
Well done Neal and team. I clicked around and chuckled at the obvious stimulation "memes", but quickly felt a compulsion to "win". Ended up scoring huge with the crypto mini game and unlocked everything. I'd say the biggest surprise was clicking on the ocean without thought (since I was mindlessly clicking at everything), and was left a bit disappointed that it ended. Lesson learned: Read everything carefully before clicking.

Re: Stimulation Clicker

#258

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

This is so German
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