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Steam Machine

store.steampowered.com

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Re: Steam Machine

#241

Earlier quoted context omitted.

Just wondering, what games are you playing that dont run on Linux yet? I can't think of games I'd play much with family that dont work well

Trying to get RDR2 to work on Linux, so far no luck.

I've played it on the Steamdeck without issue.

Re: Steam Machine

#242
post #182

A bit too sparse on details. - No price - No indication for whether the CPU/GPU/RAM/SSD are upgradable or all soldered together on the board. - "4K gaming at 60 FPS with FSR" but doesn't mention what kind of games it can run at that quality. - No performance benchmarks, or mention of what the equivalent retail CPU/GPU to their custom one is. At face value this seems like a $500-600 PC, and that's also the price it wo…

> No indication for whether the CPU/GPU/RAM/SSD are upgradable or all soldered together on the board.

Almost certainly. This is the direction the industry is heading, and the perverse unavailability of high-end discrete graphics cards is the nail in the coffin.

See also the Framework PC.

Re: Steam Machine

#243
post #181

Why does Steam/Valve care so much about Linux? I know as devs we all would prefer to use Linux/Unix. But developer experience isn’t a good business justification.

They don't want Microsoft to be able to use its control of the OS to push them out. It's not the Valve needs to control the OS, it's that they don't want a company that views them as a competitor to have said control. Linux ensures that they have protection from that.

Re: Steam Machine

#244
post #160

They haven't mentioned it anywhere, but non-upgradable CPU/GPU/RAM/SSD would be a massive deal breaker. Also why announce it without a price?

While it's a dealbraker for me too, locking the spec is how Valve can make a stable hardware target for devs with the "Steam Deck Verified" program, which they've also announced is coming to this box. This is one of the main reasons the specs for the Deck have remained almost identical since launch as well, Valve have said as much in interviews.

I expect to see this and the Deck try to follow locked hardware revisions every few years, just like a console, to allow the verified program to work effectively.

This product is so not aimed at those of us already building our own gaming boxes, but I'm guessing more a way to tempt those who have only ever owned gaming consoles into the Steam ecosystem.

> https://www.steamdeck.com/en/verified

FWIW some early access previews note the box does have a socketed M2 SSD and what looks like upgradable RAM.

Re: Steam Machine

#245

Earlier quoted context omitted.

What do you expect to do with the steam machine that will take more than a gigabit? I mean, it's cool when things are faster, but if you can saturate the link, downloads are still bottlenecked by the drives. And even 4k streaming is under 100Mbit normally.

> And even 4k streaming is under 100Mbit normally Are you talking "4k streaming" as the current streaming providers do it, with trash bitrate, or "4k streaming" as you would do it if you had ripped your own blu-ray disks and you want to stream it from a NAS somewhere else in your house to your living room?

The highest bitrate UHD Blu-ray supports is 144mbit/s: https://en.wikipedia.org/wiki/Ultra_HD_Blu-ray. A one gigabit NIC is not even close to the biggest compromise on this system.

Re: Steam Machine

#246
post #181

Why does Steam/Valve care so much about Linux? I know as devs we all would prefer to use Linux/Unix. But developer experience isn’t a good business justification.

For starters, they can't really customize Windows for the devices they release.

Re: Steam Machine

#247
post #182

A bit too sparse on details. - No price - No indication for whether the CPU/GPU/RAM/SSD are upgradable or all soldered together on the board. - "4K gaming at 60 FPS with FSR" but doesn't mention what kind of games it can run at that quality. - No performance benchmarks, or mention of what the equivalent retail CPU/GPU to their custom one is. At face value this seems like a $500-600 PC, and that's also the price it wo…

It's basically a more powerful Steam Deck that's connected to a TV. The games will be "verified" and the settings pre-tuned for ideal performance just like the Steam Deck. They did a good job making the most of mediocre hardware in the Deck.

My initial thoughts were that this thing would cost considerably more, but I'm looking at the specs and it might not be too bad. Maybe it'll start at $499 or $599 and go up $749 or $849. I'm guessing SoC and not easily upgraded. It says Zen4 so it won't be Strix Point/Halo, but maybe some bastard variation with a Zen4 core and newer GPU than the Deck.

Re: Steam Machine

#249

In this big hardware refresh, honestly most excited about finally getting a new steam controller [1], which feels like it might finally give us a better, more extensible standard than the extremely outdated XInput protocol (which still doesn't even support motion controls) [1] https://store.steampowered.com/sale/steamcontroller

The trackpads are a deal breaker for me They should have put them just above the joysticks, like the PS5 controller Better, they should have made them detachable with a magnet, similar to the Switch JoyCon's system, what a missed opportunity

> They should have put them just above the joysticks, like the PS5 controller

I don't understand how that would be in any way ergonomic. The new Steam Controller's layout has a proven track record with the Steam Deck, which is essentially identical. It allows you to play KB&M games like Alpha Centauri on the Steam Deck without any external peripherals. It would be utterly unplayable if the trackpads were in the same place as the PS5's pad, which is basically just used to open a menu or map or for gimmicky in-game gestures.

Re: Steam Machine

#250
post #5
post #3

https://store.steampowered.com/sale/steamframe [1] > Steam Frame is a PC, and runs SteamOS powered by a Snapdragon® 8 Series Processor. With 16GB of RAM, Steam Frame supports stand-alone play on a growing number of both VR and non-VR games without needing to stream from your PC. So Steam + Proton works on aarch64? Is this something already available/supported, or is this an announcement? [1] Steam Frame, which is the…

Valve has been quietly working on integrating the FEX x86 emulator into Proton for a while, and it's official now. https://www.tomshardware.com/peripherals/gaming-headsets/han...

Have to wonder if there is a world where Proton comes to macOS.
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