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The Legend of Zelda: Tears of the Kingdom Release

zelda.com

241–250 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#241
post #234

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

What are you talking about long load times on a PS5? Isn't it supposed to revolutionize gaming by dropping load times altogether because of it's ridiculously ( for a consoles anyways ) fast SSDs? That's what I have heard anyways, don't have PS5 myself.

It’s a lot faster than the PS4 but it’s still slow in comparison with Switch games. It’s understandable given the difference in file size/game “quality” but I don’t want to wait more than a few seconds.

Re: The Legend of Zelda: Tears of the Kingdom Release

#242
post #234

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

What are you talking about long load times on a PS5? Isn't it supposed to revolutionize gaming by dropping load times altogether because of it's ridiculously ( for a consoles anyways ) fast SSDs? That's what I have heard anyways, don't have PS5 myself.

It is. I don't know what OP is on about, but load-times on the PS5 are practically non-existent for me. Played the latest Horizon game, and on loading screens I can't even read the first few words of the game-tip. It's never longer than a second, if it's not instant.

Re: The Legend of Zelda: Tears of the Kingdom Release

#243
post #23

Earlier quoted context omitted.

The day 1 patch makes this a Locked 30 fps game without frame drops except when using ultra hand. It’s the first AAA release in months to run this smooth.

Only 30 fps?

The game itself is hard coded to run at 30 fps. There is a 60 fps patch for emulated versions, but using it makes the FMV movies run at double speed due to the game's hard coded 30 fps.

Re: The Legend of Zelda: Tears of the Kingdom Release

#244

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

For the last few generations Nintendo has been happy to be slightly behind Playstation and Xbox in terms of graphics so that they can be the lower-cost alternative. And based on unit sales, that strategy seems to be doing pretty well.

It's not really a lower-cost alternative due to cartridge prices and no sales.

I chose Steam Deck instead of the Switch. Yes the SD is more expensive, but it already supports most of my existing Steam library and I can buy new games on sale.

Re: The Legend of Zelda: Tears of the Kingdom Release

#245
post #11

According to reviews so far this game would be a Top 5 on the Nintendo Switch and Top 50 game on any platform. ( https://www.metacritic.com/browse/games/score/metascore/all/... ) That’s an impressive achievement for a team that had to beat the high bar they set with Breath of the Wild . Kudos to them!

good to know, cause honestly the trailer looks.. kinda boring. I really liked Breath of the Wild though, so if this is similar in quality (or better) I'll probably get it.

Re: The Legend of Zelda: Tears of the Kingdom Release

#246

Earlier quoted context omitted.

I've heard the Steam Deck emulates Switch games like Zelda BOTW much better than the Switch. And it's not much more expensive either.

Can I play the Steam Deck handheld (with controllers attached), on kickstand with controllers detracted and split, docked with controllers in a dock to make a single controller, and docked with controller split and turned sideways for two player?

Sort of, yes - at least, the linux kernel has built in support for Nintendo controller connections over bluetooth, and there are some userspace drivers (or dkms, or maybe they've been merged into mainline now, `joycond` iirc) for support for split/merged/2p joycons. There's the Steam Dock peripheral for playing it docked to a TV just like the switch. The only thing missing is the ability to stow the joycons into the body of the deck (it has a built in controller so you don't need the joycons to play handheld), and you'd have to get a case for the deck with a kickstand as there isn't one built in. I've been using a Switch Pro controller to play TotK via Yuzu and it works perfectly, gyro included.

Re: The Legend of Zelda: Tears of the Kingdom Release

#247
post #141

I haven't found any info on how it runs on the 1st gen Switch. All of the reviews, including the Digital Foundry one were playing it on the OLED model, which - including the 2nd gen one, have higher clock rates and improved many FPS dips in BOTW.

Where can i find more information about this? I thought the CPU clock was 1.02Ghz and the GPU clock was 307.2-768 MHz for all models.

Re: The Legend of Zelda: Tears of the Kingdom Release

#248

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

I doubt Nintendo would be willing to open up like that, but who knows. Nowadays there are barely any exclusive games on Xbox and Playstation. Most games are made available in every platform.

Maybe Nintendo will buckle under the $$$ figure they could earn by making their games available on other platforms.

On the other hand, Nintendo could make a killing releasing a "Switch 2" with beefier hardware and backwards compatibility.

Re: The Legend of Zelda: Tears of the Kingdom Release

#249

Earlier quoted context omitted.

> People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. I mean, the SoC on the switch was long in the tooth at launch. It's almost exactly the same hardware as in the tegra shield that came out two years prior, but Nintendo clocks it down to 1Ghz, about half the speed of the shield. There's some legitimate complaints that it's a dog slow system because of that.…

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

>Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope.

They've been working on successor for 4+ years now. That's how long new console cycles are now. PS5 dev cycle stated 2 years after PS4 released.

Re: The Legend of Zelda: Tears of the Kingdom Release

#250
post #156

Earlier quoted context omitted.

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

> I would instantly buy this Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.

Nintendo has always thrived _despite_ underpowered hardware.
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