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Oculess – Removes account requirements and telemetry from Oculus Quest devices

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231–240 of 400 posts

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#231

Earlier quoted context omitted.

I won't spend money with oculus, as they're a company based on stolen technology who tried to consolize the VR market with exclusives they purchased. Paying them money is cutting your own throat.

I pretty much agree but what do you mean stolen tech?

1st-gen Rift was co-developed with Valve, and there's a sentimental narrative among gamers that Oculus backhanded Valve by fleeing to FB and becoming a platformer.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#232
post #160

Earlier quoted context omitted.

Zuck doesn't think about this at all.

No, but an ecosystem of tools, and/or a hacker movement that he does think about would absolutely include something like this.

He loves that movement.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#233
post #110
post #90

Earlier quoted context omitted.

If for some reason,now or in the future, I prefer my peripherals to be connected to cloud. Your law deprives me of this freedom. Just a thought.

No, it does not. It requires that they should be usable without. Why is that unreasonable?

Teo out of top of my head: 1. Because they will cost more 2. I don't want my child to connect without me knowing.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#234
post #173

Earlier quoted context omitted.

The vive may be outdated but it's still some of the best fun you can have on a PC. I will upgrade eventually now that I can afford it but except for high res applications the vive still holds it own. The tracking is excellent to this day.

Setting up all those stupid sensor boxes is a massive chore that takes away the immense joy of throwing it in a backpack and bringing it to the cottage for a round of Beat Sabre. Honestly, I hated setting up, packing up and re-setting up my Vive. As a VR dev, I had to do it so often that the benefits of the sensor-free, wire-free, and; of course, most importantly computer-free operation of the Quest - combined with i…

Why pack up? I just leave them on the walls. The biggest pain point I've heard with respect to Lighthouse is you can't put blankets on yourself while maintaining tracking.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#235

Earlier quoted context omitted.

standalone VR is pretty garbage running off a phone graphics card. The quest is only interesting where you connect to PCVR, and then its not standalone.

You should not be down voted. I can personally attest to what you are saying and I am a big fan of VR. Quest 2 games suck. Plain and simple. If you’re used to high fidelity graphically immersive deep story games, then you will never find satisfaction on Quest 2 native games. Connect to a PC for that.

They should definitely be downvoted because such a blanket statement is simply incorrect. I love my Quest and think the games are really awesome.

Saying it not stand-alone because you need to connect it to a PC is just absurd.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#236
post #93
post #90

Earlier quoted context omitted.

If for some reason,now or in the future, I prefer my peripherals to be connected to cloud. Your law deprives me of this freedom. Just a thought.

There is a balance to achieve. It might be better than facebook forcing a cloud account on everyone.

I don't think Facebook is forcing anything, any tiny bit. Maybe that's what we disagree about. I think you are 100% free not to use any facebook products.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#237

Earlier quoted context omitted.

standalone VR is pretty garbage running off a phone graphics card. The quest is only interesting where you connect to PCVR, and then its not standalone.

> When the average person's personal computing device is barely stronger than that phone graphics card it's pretty good. That's ok if you aren't strapping two screens on your face and trying to get the to run as high a refresh rate as you can go. As someone who bought into the new VR revival right away and followed the development of the initial headsets as closely as someone outside the companies developing them cou…

"garbage" vs nothing, "garbage" wins.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#238

Can anyone comment on the Quest vs Quest 2? I've heard that it's a difficult tradeoff, as the build quality of the Quest is better while the screen quality of the Quest 2 is a huge improvement. If the plan is to use one for a monitor replacement for extended periods, which is a better choice?

I have a multi monitor setup for no good reason[1] and for me the standard 90-100deg FOV of common binocular VR headsets didn't seem wide enough for my daily use cases.

1: bad reason: because good-enough displays are cheap! why not double down on it.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#239
post #151

Earlier quoted context omitted.

Logitech recently(?) released software plainly called "Onboard Memory Manager." In their own words: OnBoard Memory Manager (OMM) is a utility for pro gamers to quickly configure the on-board memory profiles of compatible Logitech G mice by adjusting DPI, report rate, assignments, and by enabling the pairing/unpairing of devices. In an effort to meet the critical requirements for tournament use, OMM does not install i…

> pro gamers At this point, that's a keyword that indicates not to buy a product.

Honestly the hardware-for-gamers paradigm has done a lot for making better mice, keyboards, chairs, and headsets that stand up to all-day abuse. I'll cede that the RGB thing is wildly out of control (WHO NEEDS RBG RAM STICKS?!?) but overall I think it gives developers far better of-the-shelf choices than one would have 10 years ago.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#240
post #93
post #90

Earlier quoted context omitted.

If for some reason,now or in the future, I prefer my peripherals to be connected to cloud. Your law deprives me of this freedom. Just a thought.

There is a balance to achieve. It might be better than facebook forcing a cloud account on everyone.

While it might sound moderate "..balance to achieve..." in my opinion in this is very dangerous thought... as it assumes a lot of hidden things to name a few: 1. that the balance is the same for different people, 2. that the balance is not evolving over time, 3. that people can vote for "good" politicians to suggest good balance but at the same time can't figure out themselves how and if to use Facebook. 4. That the proper balance can be found at all. 5. That the side effect elsewhere will not bring worse overall outcome. 6. That an alternative better free market solution (better optimal) would not be prevented by getting stuck in a local minima 7. That facebook will not find a way to circumvent the new balance. 8. That it's the best use of regulators involved in it to figure out the best balance rather than thinking of something else 9. That it will not increase the value of lobbying and more...
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