Earlier quoted context omitted.
I am a big Alex Honnold fan, but no matter how much your skill, free solo climbing will kill you one day. Alex Honnold is not the first free soloist, and won't be the last. He is great climber, and has no fear of heights it appears. Your average person or climber is not going to try to replicate what he is doing due to their desire to preserve their life. We do not see many people jumping gorges in rocket sleds like…
Speaking as a former sponsored, professional climber who happens to have been one of the first Americans to solo 5.13... sorry but I'm still alive and kicking. Listen... soloing is obviously very dangerous. Nobody who is out there soloing as a pastime is unaware of this. But comparing soloing to trying to jump gorges on rocket slides isn't doing justice to a complicated and nuanced subject. Soloing is a personal deci…
If free soloing is not usually thrilling, or adrenaline inducing, but something you approach with care, methods, and preparation... what's the point of the induced-risk? Why not take on a similar challenge that's more difficult, minus the non-trivial probability of dead, like most other climbers do?
Gamers find themselves introducing more and more arbitrary challenges to make their accomplishments more difficult to achieve. The difference between gamers and free soloers, is that when gamers fail, they don't destroy, to various extents, the lives of all the people that loved and supported them as a side-effect of their failure, all because they thought it was a good idea to introduce deadly activities into their lives.
How is this not daredevil behavior?