Earlier quoted context omitted.
> I heavily believe we should be supporting creators As do I. There's two significant issues I have supporting most sites: 1. They provide only a subscription that is comparable cost to an old-media full subscription. Like most people in the Internet age I have a small number of main sources that I visit daily, and a much larger secondary tier where I may average one or two stories a week. Or they're the sites linked…
> There's no low user or micro transaction options for these, so I get a choice of pay say £10 a month or nothing There is yet to be a quick and simple micro-transaction infrastructure for the web. Transaction costs inhibit micro-transactions. They don’t scale down. Some are trying to use crypto to do micro-transactions, but even crypto has transaction costs that inhibit how small micro-transactions can be, not to me…
For the sites, sure, everything can be automated. But even in the best case of good browser ui/ux support the burden shifted to users would be massive.
The cognitive cost of trying to decide whether to spend 10c on an article I haven’t read yet costs me way more than 10c. Man that article sucked. Did I just get ripped off by clickbait again?
This argument is what convinced me that straight per-article “microtransactions” will never take off for very low value things on the web.
EDIT: found it: http://hackingdistributed.com/2014/12/31/costs-of-micropayme... - Think it was Nick Szabo.
What’s scary to me is that the one “successful-ish” application we have for microtransactions is mobile gaming. Imagine a huge ecosystem of different beans, gems, flooz, widgets or whatever, and all the dark ux patterns to get people to spend them, and also to hide how much they are spending from people.