Earlier quoted context omitted.
I would love to be working on mobile apps, but for the expense of buying an iPhone, an Android phone and a Windows phone, plus licenses for software to develop for all three. Well, do you really need to develop on all three? Among the reasons I got into Android development was because the upfront cost was $0. I just needed any laptop or desktop made in the past ~5 years, which I think all of us have already. After se…
> Made in the past ~5 years. I'm dubious unless they've made serious improvements to the emulator since I last used it. (I haven't updated my SDK in probably 3-6 months.) I ran it on a fairly beefy laptop (although ~1.5-2 years at the time) and it was not an environment I'd consider "fun" to program in. They have ways to image the emulator for faster load-times, but that's not that much of an improvement, and it only…
Still, I got a decent-enough Android phone off of eBay for less than $30. Now I only pull up the emulator as the last part of testing before sending the app off to Amazon.