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Kawaii – A Keychain-Sized Nintendo Wii

bitbuilt.net

211–220 of 225 posts

Re: Kawaii – A Keychain-Sized Nintendo Wii

#211

Earlier quoted context omitted.

At this point I'm a bit surprised that nobody has created a netlist of the board and simply reinstalled the relevant chips on it. There has to be more density that can be eked out for easier that way than carefully taking a Dremel to an existing board.

There are a few reasons for it: - the cut board is compact enough for most/all hobby projects - you can get Wiis for very cheap nowadays, perhaps cheaper than the parts themselves - the original board makes heavy use of serpentine tracks. If they are not just to equalize track length, it’d be very hard to account for all delays in a redesign. ofc I’m not a part of the community so their reasons might be complete diff…

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Re: Kawaii – A Keychain-Sized Nintendo Wii

#214
post #44

Earlier quoted context omitted.

Before I knew this I had someone pull out their lighter and point the remote at it when our sensor bar died. Took me a little bit to figure it out.

I blame Nintendo for calling their "2 lights bar" that doesn't have any sensor a "sensor bar".

If I were to place you on a team in my company, I'd more likely place you in engineering than marketing :)

Re: Kawaii – A Keychain-Sized Nintendo Wii

#218
post #44

Earlier quoted context omitted.

Before I knew this I had someone pull out their lighter and point the remote at it when our sensor bar died. Took me a little bit to figure it out.

I blame Nintendo for calling their "2 lights bar" that doesn't have any sensor a "sensor bar".

It's a bar that the sensors need to find. It's not optimal but it's a fine use.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#219

Earlier quoted context omitted.

Off the top of my head I'd say to throw in Outer Wilds (wilds, not worlds), Tunic, The Riven remake, and The Talos Principle 1 & 2 as well.

The Talos Principle is phenomenal, fantastic effort by Croteam

Yeah. And tbh while I enjoyed the first game quite a bit I was absolutely blown away by the second game. Visuals, OST, all the vibrant characters were absolutely breathtaking.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#220
post #40

Earlier quoted context omitted.

You can what now?

The sensor bar is passive - it's just two infrared diodes so the Wiimote can get an idea of its own position. So you can replace it with candles as they emite infrared light as well!

I always thought it was hilariously similar to how to old NES zapper worked - the sensor was in the gun, it decided what you ‘hit’ based on what the sensor saw when the tv flashed. I think it was an early instance of me recognizing an engineering ‘hack’ - instead of the target reporting whether it had been hit, it was the gun reporting whether it thought it had hit the target.
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