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Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

phoronix.com

211–220 of 308 posts

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#211

Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.

I think that the only gaming company that actively improve Linux gaming is only Valve. Compare this to Stadia, where I never see any news on them contributing to the Linux gaming stack

Well Stadia themselves have barely started making first party games, whereas Valve not only makes games, but also makes their own game engine, and have for decades. These improvements you see on Linux have been over 8 years in the works, Stadia has only been around for a year.

I would also assume that by getting devs to port their games to Linux to run on Stadia, the contribution may be more indirect. You'll get more game studios contributing to the stack, even if Stadia themselves aren't yet.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#212

I've fascinated with what Steam is doing for gaming on Linux. We'd been moving at a slow pace for years, and suddenly, we're jumping in strides. I'm likewise fascinated about how terrible Steam's CLIENT works on Linux. Like, no hidpi support, (it's just blurry), notifications don't work, and lots of other stuff is broken. Sometimes closing a popup closes the main window, but only for _some_ kinds of popups. It also o…

Don't worry I'm still on Windows 7 and it is also a crashy mess for me.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#213

Earlier quoted context omitted.

One thing that's important for Linux gaming is that games played under Proton on Steam are counted as Linux sales, so publishers and developers get accurate statistics on how many Linux gamers there are. If the market is big enough, cross platform development is viable from the start.

How so? At the time of sale it's not clear how the user will play the game, especially considering only a few titles are available officially for Proton.

Hm? All titles on Steam when played with Proton are registered as being played on Linux, not just the ones available officially, and if you do this with something you just purchased it will show up in Steam's statistics as a Linux sale.

This lets the publishers and developers know that there's a market of Linux gamers because they can see that X thousand players play their game on Linux. So when they make their next game, hopefully they'll pick technologies that lets them release with proper Linux support and not "hope it runs under Proton"-support.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#214

I've fascinated with what Steam is doing for gaming on Linux. We'd been moving at a slow pace for years, and suddenly, we're jumping in strides. I'm likewise fascinated about how terrible Steam's CLIENT works on Linux. Like, no hidpi support, (it's just blurry), notifications don't work, and lots of other stuff is broken. Sometimes closing a popup closes the main window, but only for _some_ kinds of popups. It also o…

The main window is also very laggy and unresponsive.

One day, I found myself on Windows again and opened Steam there, and I was surprised and a little delighted that Steam was just as laggy and unresponsive there too. c:

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#215

Earlier quoted context omitted.

How so? At the time of sale it's not clear how the user will play the game, especially considering only a few titles are available officially for Proton.

Hm? All titles on Steam when played with Proton are registered as being played on Linux, not just the ones available officially, and if you do this with something you just purchased it will show up in Steam's statistics as a Linux sale. This lets the publishers and developers know that there's a market of Linux gamers because they can see that X thousand players play their game on Linux. So when they make their next…

Do you have a source for this? I don't doubt that's how it works but it doesn't sound likely.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#216

Earlier quoted context omitted.

> If the games start to run on Linux, what's still keeping people on Windows? Let me tell you a story: In the late 1940s the US airforce had a serious problem: many pilots were dying in incidents caused by apparent pilot error. At one point this number reached 17 pilots a day . After ruling out training as a cause, they turned their attention to ergonomics. In the 1920s, they had conducted a study to determine the ph…

Interesting story. I personally find Linux (gnome) desktop to be easier to personalize than windows though. Easy to add 3rd party ppas, easy to add or replace functionality. Compatibility with old software isn’t great though

Personalization and GNOME are mutually exclusive. But it's a nice laptop DE.

For a workstation, you want KDE. It's the most full-featured and Windows-like and customizable DE, by far. Also, try Manjaro, so that you don't have to fiddle with PPAs or OS upgrade re-installations and have ALL the newest software (via the AUR) all the time, like you do on Windows. : p

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#217
post #209
post #180

Earlier quoted context omitted.

The PCs are provided by the tourney organisers, and it's a marginal benefit really. Most professional CS is played at 4:3 stretched so the PC is pulling in hundreds of FPS

> Most professional CS is played at 4:3 stretched so the PC is pulling in hundreds of FPS That's unlikely to be true anymore. Even a modestly modern GPU can produce 100's of FPS in CS:GO at 1920x1080 or higher resolutions. Benchmarks for the 3080 were showing 400-500 FPS in CS:GO at 1440p resolutions. After maybe double your screen refresh rate, all excess FPS don't matter and are effectively wasted. Pro's mostly use…

The stretched resolution is because it makes people thicker at the expense of FoV, not performance as per se

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#218
post #72

Earlier quoted context omitted.

i'm not touching games which do that

Welcome to any competitive multiplayer game in 2020. My favorite example is PUBG and their insecure netcode (for the first 2 years it was entirely unencrypted). At one point the cheating was so predominant that they banned anyone running VirtualBox and the game at the same time. I was swept up in that because I had a background dev VM running that I forgot about.

As a side note, it always tickles me pink when I'm noticing a game is stuttering a little and then I realize I have 4-5 VMs running in the background. Have to love how far technology is come. 8 years ago I was struggling to run games with a browser open and now i have 5 browsers running at once in the background each in their own VM while playing AAA games at 60fps.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#219
post #160
post #96

Earlier quoted context omitted.

If you're intending to use Proton, FAT filesystems aren't recommended as they don't support symlinks or certain important filename characters like ':'.

I don't understand the last part. : is not a supported character on Windows at all. Windows games should not expect to be able to access file names that contain it.

Yes it is, the colon is NTFS syntax for alternate data streams.

https://docs.microsoft.com/en-us/sysinternals/downloads/stre...

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#220

I've fascinated with what Steam is doing for gaming on Linux. We'd been moving at a slow pace for years, and suddenly, we're jumping in strides. I'm likewise fascinated about how terrible Steam's CLIENT works on Linux. Like, no hidpi support, (it's just blurry), notifications don't work, and lots of other stuff is broken. Sometimes closing a popup closes the main window, but only for _some_ kinds of popups. It also o…

Steam, Lutris, PlayOnLinux have done a great job sanding the edgy surfaces of great projects like Wine, DXVK, etc.

ProtonDB and WineHQ are good resources for users as well.

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