Earlier quoted context omitted.
I thought Quake Champions would be the best chance for the genre to be revived. With how popular LoL and DotA and Overwatch are, it seemed like a mix of the traditional arena shooter with special abilities/spells would be a good way to attract that audience. It hasn't. Maybe because Bethesda's efforts still lean too heavily on traditional Quake and they're unwilling to really embrace the RPG/ability aspect of MOBAs.…
There's a lot of game design baggage that big IP titles just can't resist including, I'd expect an arena revival to come from an indie shop trying new things and importantly leaving out a lot of other things. I wouldn't mind seeing Tribes sledding in more stuff though.
Epic Games banked a $3B profit in 2018
211–220 of 306 posts
Re: Epic Games banked a $3B profit in 2018
#212Earlier quoted context omitted.
I'd like to add gun mechanics. PUBG has the best gunplay I've ever played. For me PUBG fights are thrilling, like I was there getting shot at, while Fortnite's (or any other game for that matter) are plain old arcadey. I dislike the building mechanic too. I'd genuinely love for a developer to step up and do a better milsim BR but so far PUBG is king in that niche.
PUBG definitely took a lot of inspiration from Arma's gunplay, although for whatever reason the glitchy jankiness in Arma annoys me less than it does in PUBG. Maybe because the bugs in PUBG tend to have a greater impact on the outcome of fights.
Re: Epic Games banked a $3B profit in 2018
#213Re: Epic Games banked a $3B profit in 2018
#214Earlier quoted context omitted.
You are just nit picking. He is talking about the closing circle game mechanics. Yes simple but yet genius.
Like almost all game mechanics, I'm fairly sure I saw this in a WC3 custom map half a decade ago.
(Tangentially, I'm still amazed at the variety of gameplay ideas people were testing in SCBW and W3's UMS maps).
Re: Epic Games banked a $3B profit in 2018
#215I don't really like Fortnite, but I'm really really happy for Epic's success. PUBG was a flaming dumpster heap that only caught on because the Battle Royale mechanic is naturally fun and people were clamoring for that type of game. But it was an unqualified mess from a subpar developer, and that always annoyed me because gamers deserved better. Now Epic has been rescued from sliding into obscurity and they've got mas…
While I agree that PUBG is a dumpster heap technically, it really is a legitimately fun game. I enjoy it much more than Fortnite, and if it performed halfway decently it would be one of my favorite games of all time. I think Fortnite's success is great and it is very clear why it is more popular than PUBG could have ever hoped to be, but I will always be partial to the slow, suffocating, horror of feeling alone in th…
Re: Epic Games banked a $3B profit in 2018
#216What does HN people think on the whole idea of stealing concept from PUBG? I am kind of divided on this topic.
Re: Epic Games banked a $3B profit in 2018
#217Earlier quoted context omitted.
It's really odd to watch people see them as "the Fortnite company" and ignore/discount the Unreal engine, etc.
I actually see them as the ZZT company.
I loved ZZT back in the day.
Re: Epic Games banked a $3B profit in 2018
#218Earlier quoted context omitted.
They are talking about the Steam-competing store Epic launched recently: https://www.epicgames.com/store/ It's pretty empty now but I'll be shocked if it doesn't have thousands of games within the next 3 years.
The store is closely curated by Epic, and that - the quality of game selection - was their main pitch for the gamers. It's still possible that they will exhaust a pool of good games and start listing random junk for $100 like Steam does, but that's not likely to happen that quickly.
Steam already tracks time played in the game, so it's not like they would have to add a bunch of mechanics to track extra stuff, and this would allow for some fairly good initial reviews to be seeded.
Re: Epic Games banked a $3B profit in 2018
#219Earlier quoted context omitted.
There's a lot of game design baggage that big IP titles just can't resist including, I'd expect an arena revival to come from an indie shop trying new things and importantly leaving out a lot of other things. I wouldn't mind seeing Tribes sledding in more stuff though.
"Skiing" -- a physics bug that could cancel out friction with the ground, which (together with the game's wide open terrain and jetpacks) was so beloved by the community that it became the identifying movement mechanic of the franchise.
To make up for it here's an article for those interested in implementing Tribes physics with skiing. It's not really just some notion of "friction = 0". https://floodyberry.wordpress.com/2008/02/20/tribes-1-physic...
Re: Epic Games banked a $3B profit in 2018
#220I don't really like Fortnite, but I'm really really happy for Epic's success. PUBG was a flaming dumpster heap that only caught on because the Battle Royale mechanic is naturally fun and people were clamoring for that type of game. But it was an unqualified mess from a subpar developer, and that always annoyed me because gamers deserved better. Now Epic has been rescued from sliding into obscurity and they've got mas…
While I agree that PUBG is a dumpster heap technically, it really is a legitimately fun game. I enjoy it much more than Fortnite, and if it performed halfway decently it would be one of my favorite games of all time. I think Fortnite's success is great and it is very clear why it is more popular than PUBG could have ever hoped to be, but I will always be partial to the slow, suffocating, horror of feeling alone in th…