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Logic Pro X

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Re: Logic Pro X

#201
post #168

I've been a long time Logic Pro user. Since the updates to Logic slowed to a trickle I've also been using Ableton Live a fair bit. I've always appreciated Logic's clean, well laid out interface (as opposed to say, Cubase) and its general sense of respect for the intelligence of its users. Unfortunately it seems Apple has gone in the direction of Garageband-ifiyng Logic; pushing it towards amateurs who want to easily…

What kind of music do you make? I've been wanting to try Ableton out but it kind of looks geared toward working with samples and MIDI. I mostly record guitars and all my instruments live with a mic. Is Ableton appropriate for recording and mixing recorded music? Would you say it is as powerful as Logic Pro 9 (my primary DAW)?

I make mainly hiphop beats and some experimental stuff, as well as recording and mixing hiphop artists. I've also recorded acoustic stuff. I would generally say that Logic would be a better choice for recording (though Ableton does have that capability). It's mixing and routing capabilities are fairly easy to use in simple cases, but it's more difficult to create complex setups than in Logic.

Where Ableton really excels (other than for live performance) is in productivity of compositing and production when working entirely within the application. It could be compared to using digital painting applications to create a work of visual art entirely in software.

Re: Logic Pro X

#202

I've been a long time Logic Pro user. Since the updates to Logic slowed to a trickle I've also been using Ableton Live a fair bit. I've always appreciated Logic's clean, well laid out interface (as opposed to say, Cubase) and its general sense of respect for the intelligence of its users. Unfortunately it seems Apple has gone in the direction of Garageband-ifiyng Logic; pushing it towards amateurs who want to easily…

Your comment is a bit like free jazz: it's all very impressive on the surface, but it doesn't really mean anything and ultimately one feels like it was just an exercise in ego massage. Logic has long had a home in the 'pro' world at the songwriting and demo production stage. You'll be hard-pressed to find an engineer in a commercial studio doing tracking or mixing in anything other than Pro Tools (though they certain…

Your comment is a bit like free jazz: it's all very impressive on the surface, but it doesn't really mean anything and ultimately one feels like it was just an exercise in ego massage.

all that should matter is whether the new features are meaningful to you, and whether it breaks anything you need at present.

It's all too rare that a person's conclusion directly contradicts their own thesis.

Re: Logic Pro X

#203
post #69

Has anyone tried using Github to manage and share a Logic Pro project? I work on music with someone 300 miles away and I'd love to have the power of git. Right now were both using different DAWs and export audio to dropbox. This release of Logic looks great and my partner is already using Logic so if I switch over and implemented git we could ideally be working off the same files all the time with version tracking, b…

I've actually been storing my Logic projects on GitHub for a while. It works pretty well for the most part, but I do run into some issues when dealing with the size of the files. Perhaps Logic X shrinks them down in size a bit in comparison to Logic 9, but I doubt it. Here's the repo if you are interested: https://github.com/jpsullivan/LogicProjects One day I'd really like to make an open source album that people cou…

I've been toying with the idea of recording an open-source album, or at least recording the entire album the way I want and source-controlling it on Github at first. After the initial launch, I'd open-source it and start a whole remix side adventure with the album to see what happens. My only problem is lack of serious recording software, as all I have is a USB Blue Yeti mic and Garageband.

Re: Logic Pro X

#204

Earlier quoted context omitted.

It would be very poignant of you to point that out if the interface was not trying to emulate famous and well-known real-world objects. Music people eat that up. It's entirely the right choice, and the rest of the interface is clean. There are no problems here, just good design overall it seems.

> There are no problems here Speaking as a longtime user of both physical audio gear and audio software (not to mention one of the "music people"), I think there is a big problem: knobs. Knobs don't translate well to the screen. It's hard to do a twisting motion with the mouse or a finger on a touch screen. So a lot of programs just make them a kind of compact slider/fader -- you move the mouse up and down, and the k…

Yeah, I'm sure there actually are lots of UI problems, and you could generally design a UI that is better for controlling the effects and levels than the physical analogy used here.

But it's hard to beat a UI that not only feels accessible, but is accessible if you've used the (often famous) hardware in real life, and not only that, teaches you how to use it so that if you ever encounter that specific pedal or this effects unit in reality, you have some clue of how it works. Maybe it's not a concern and I'm making this shit up, but it is at least a cool advantage.

Re: Logic Pro X

#205
post #111

Earlier quoted context omitted.

Samples? Some of us record audio tracks, we don't use MIDI for everything. For example, if you want to record your band at home, you might have six microphones just to get started (vocals, guitar, bass, snare, kick, and drum overhead). Outboard limiters and microphone preamps are not out of the question. On the other hand, if you do everything with software samplers and synthesizers, then you just need a computer, Lo…

You missed how much it costs... perhaps $500 for pro grade audio per channel. So he's talking about $3K so far. Now you'll argue that a bottom of the barrel high end amateur grade mic might be only $50. But you'll still need cables, probably a preamp, some kind of (expensive) interface box to input 6 audio channels in phase (can't just plug in 3 stereo usb sound adapters... well, usually...). A decent stand or boom i…

That was exactly my point. If you pay $500 per channel, and maybe $1k for monitors, $1k for the computer, $1k for a MIDI controller, that's already $6k. Another $4k could easily get eaten up by room treatments, misc hardware like mic stands and cables, control interfaces, patch bays, etc. So $10k is reasonable, and if that's reasonable, then the difference between $200 Logic and $60 is not all that great.

Never mind the fact that if you actually earn a living doing this, the Reaper license is $225 anyway.

P.S. I think the $50 for a cheap mic is too low, and $100 is the lowest you should pay (probably for an SM57).

P.P.S. There are lots of ways to mic a Viola, no need to get a special Viola mic.

Re: Logic Pro X

#206

Earlier quoted context omitted.

I've used a lot of DAWs. Namely Logic, Sonar, Nuendo, Protools, Reason, Ableton, FLStudio and Reaper. And my conclusion is that Reaper is by far the best. Your opinion may be different, but give it a try. It has a free trial period and the full version is very cost effective. Add in the SWS extensions and the scripting support (I'm using python) and it becomes very powerful. Put the House of White Tie skin on it, add…

Could you elaborate a bit on what you can do with scripting in Reaper? That sounds very interesting.

You can use it for all kinds of things. I use it for automating repetitive UI tasks. Say, taking a high-hat track, finding a high-hat transient, splitting all the drum tracks on that point, grouping those drums takes into a group for editing and moving onto the next transient. That's a bit derived, but anywhere where you find yourself manually repeating UI actions over and over again, you can save yourself hours by scripting it. You can save your scripts as actions and then even bind them to a key.

Re: Logic Pro X

#207
post #175

Earlier quoted context omitted.

Couldn't agree more - there are far more pro-oriented features in this release than the few flashy garageband-y one demoed with the marketing material of the release. I haven't had a chance to dive in yet, but as someone who works in Logic day-to-day (albeit part-time), i'm ecstatic about many of the upgrades they've detailed on http://www.apple.com/logic-pro/in-depth/ .

I'm time-pressed in a very different way to you: I get just a few hours a week in when my family is asleep and my chores are complete. That's why I'm excited about this new stuff: it looks like it will increase the percentage of my limited studio time I can spend actually playing and singing. The thing I'm most looking forward to? The iPad app. TouchOSC is great, but this looks like I'll be able to load new instrumen…

If you want a Portastudio feel with Logic, ditch the iPad and use a Frontier AlphaTrack: http://www.frontierdesign.com/Products/AlphaTrack

Re: Logic Pro X

#208
post #15
post #6

The $199.99 price tag is a surprise. Could anyone speculate as to why they'd be pitching it this low, given the price of competitors products?

Probably as a hedge against people who already own Logic 9 getting annoyed that there's no upgrade price...

I'm one of them. I started with Logic 5 (from Emagic), and keep throwing money at upgrades every time a new version comes out. Where's the reward for my loyalty? Oh, and thanks for dropping 32-bit plug-in support.

Re: Logic Pro X

#209

"Retro Synth. Far-out sounds. Not so far away." hopefully this means they got rid of the ridiculously over-complicated extraterrestrial-looking synth interfaces in favor of something that actually makes sense.

Yeah. Considering how much Apple prides itself on good UI design, I have no clue how ES2 happened.

It's by Emagic, not Apple. It used to be available as a separate product: http://www.zzounds.com/item--EMAESC

Re: Logic Pro X

#210

Earlier quoted context omitted.

Yeah. Considering how much Apple prides itself on good UI design, I have no clue how ES2 happened.

It's by Emagic, not Apple. It used to be available as a separate product: http://www.zzounds.com/item--EMAESC

It's a part of an Apple product. Apple does not make their laptops either yet you consider elements of the computer design to be from Apple.
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