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Apple Vision Nope: Why I returned mine

jorgeherskovic.net

201–210 of 213 posts

Re: Apple Vision Nope: Why I returned mine

#201
post #197

Earlier quoted context omitted.

You can invest the money in the meantime, leading to anywhere from guaranteed 5% to likely 10-30% returns.

I still don't understand why an effective 5% "discount" (not counting the effort to actually invest the money) makes the $5000 pill any easier to swallow. The money is still gone.

You're right about the pill thing, I considered that myself after I wrote my other comment. It's something psychological; I know I'm still paying $5000, but it's easier to do that when I'm only paying $400 per month over 12 months versus one big payment of $5000. Even though I can afford the $5000, it's much harder to convince myself to pull the trigger when I'm looking at that amount of money. I guess that's why it works and all of these big online retailers are doing financing.

Re: Apple Vision Nope: Why I returned mine

#202
post #52

Earlier quoted context omitted.

Eye tracking is useful so they'll likely add it back, but he also said it's limiting as the only form of input.

I'm not sure what to think about him saying that a neural link is the solution.

They showed off some EMG wristband prototype before. Probably more of an aspirational concept than a real product though.

https://www.pcmag.com/news/mark-zuckerberg-teases-meta-wrist...

Re: Apple Vision Nope: Why I returned mine

#203

Earlier quoted context omitted.

It depends on how wide open your eyes are. We live in a pretty crappy world if you don't tune out all the horrible stuff. But then again, the kind of person to not tune out that kind of thing without VR is probably not the kind of person to buy into VR in the first place :)

I've never heard of VR/AR being marketed as a solution to tune out the bad parts of reality. Is this a serious take? Are there people who actually buy into that idea? Using VR/AR for this purpose sounds like it would have the same effects as isolating by scrolling on your phone for hours. It's only a temporary escape, and I bet the depression side effects might be even more intense.

I'm mainly replying to the "it'll be an improvement over the real world" jab.

Re: Apple Vision Nope: Why I returned mine

#204
post #9

The fact that Apple is still using a difference of 256GB storage to jump the price $200 is really funny to me. This is already a wildly premium device, but they just can't resist trying to scrape a little bit more.

> The fact that Apple is still using a difference of 256GB storage to jump the price $200 is really funny to me

I've never understood this common opinion. The cost of materials is not a good representation of the manufacturing process, especially since the entire board is built as a unit and not a set of interchangable components.

Have people actually run the numbers on the costs of manufacturing the different variations or are they just comparing against the SSDs they can find on Amazon?

Re: Apple Vision Nope: Why I returned mine

#205
post #106

Why on Earth can people return these for non-fault reasons?! It's the other customers who bear the cost to cover this - like indecisive ditzy clothes shoppers who order huge numbers of items knowing they'll return 90% of them.

I mean, sometimes people need to try on clothes before they can be sure it will fit? Who exactly are you picturing here when you say "ditzy"? You act like this is taking money out of others' wallet- imagine how much money shoppers would lose if they had no recourse when a product didn't perform as expected. It doesn't need to be broken to be disappointing, and returns are one of the few tools consumers have to protec…

There's a distinction between mis-selling (where returns are obviously legitimate) and being disappointed.

Re: Apple Vision Nope: Why I returned mine

#206
post #45

Earlier quoted context omitted.

Some states don't have sales tax.

NAXALT (not all X are like that) isn't really a useful comment.

It's better to identify differences between the general case and the exceptions, and the reasons for them, than simply to say exceptions exist.

Re: Apple Vision Nope: Why I returned mine

#207
post #107

Earlier quoted context omitted.

Steve died 11 years ago and Tim said he tried the first MVP of Vision Pro 10 years ago. Don't think it was his idea, he just brought it to market. I read something recently, I wish I could remember where, but it was an account of why Tim was picked, the product roadmap for many years was basically baked, and Tim just needs to bring it to market, something he is word class at.

October 5th 2011 was 12 years, 4 months and 6 days ago. The Vanity Fair article says Tim tried the prototype “years ago; maybe six, seven, or even eight.”

I watched a TV interview where he said "I saw the first prototype of this over 10 years ago", CNBC on launch day.

Re: Apple Vision Nope: Why I returned mine

#208
post #184

Earlier quoted context omitted.

Apple promote this as an AR tool. They never use the words VR at all. AR is augmenting your reality. But if that augmentation includes pain, dizziness and headaches then I would hardly consider that an upgrade. Maybe they can fix the bulk, battery and comfort issues. Or maybe this is just peak hubris. who knows.

How is it augmented? Reality here is disconnected as whole and distorted by video. AR should be augmenting on top of reality. This is SR - Secondhand Reality.

> How is it augmented?

it augments your reality with pain

Re: Apple Vision Nope: Why I returned mine

#209

> "1. It’s uncomfortable" for AR to be useful, it has to be something seamless, comfortable and easy to integrate into your daily life. if it's giving you neck pains or eye strains, then as others said, actual reality will always be the better choice.

>seamless, comfortable and easy to integrate into your daily life. Computer displays aren't any of these either, but we managed to integrate them.

computer display doesn't sit on your skull weighing down on your neck.

you just turn it on, very seamless to me.

Re: Apple Vision Nope: Why I returned mine

#210
post #129
post #29

Earlier quoted context omitted.

They also skipped headphones or bone conduction on it just to sell more Airpods.

I'd argue not to sell more AirPods, I mean sure it's a great extra bonus, but what is the other option you would prefer? that they cover the ears completely like big studio headphones? That they give you a pair of AirPods? Or that they make tethered AirPods? Or Bone Conduction, which means audio quality typically plummets and complicates how the device rests on the cheekbones. All of those are various compromises tha…

Valid points until you consider that they went with wearing speakers on your head. Anything detachable or able to be disabled would've been better. It's ridiculous to put speakers on a headset.
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