Earlier quoted context omitted.
My non-Go code is starting to look more like my Go code. One of the things Go taught me is that I was not being as careful about my errors as I should be. It can be argued that exception-based handling provides you a nice baseline default, but it makes it way to easy when doing network or system-type programming to thoughtlessly default to that, when you need to be thoughtfully defaulting to that. With sufficient car…
I think this is for sure the first time I have ever heard someone say that Haskell makes it too easy to handle error cases.
I see a lot of the same issues in Rust code today FWIW. People just keep bubbling up errors and at the toplevel say "fuck it" and dump them, without _actually_ building a reasonable error chain to offer the programmer a story behind how the error happened. The fact is, error handling in any language is tedious. Whether you do it with a sum type, a product type, or Go's error values, either way there's going to be lots of verbosity and boilerplate.