Earlier quoted context omitted.
> Halo would have made a great movie but MS messed that one up and the guy they hired went on to make District 9. Indeed. Ten years ago, Microsoft could have just taking the existing plot of Halo-1 (Combat Evolved) and turned it into a movie. They could have just cast Steve Downes, Jen Taylor and the other voice actors to play their own roles. And just use the original musical score too. They would have had audiences…
I remember seeing some of the art work they'd developed and it looked fantastic. It would seem like one of the easier game-to-movie adaptation out there. For anyone interested, the script was leaked at some point. You can read it here (I have not yet): http://www.spumonte.com/files/pdfs/Halo%20Movie%20Script%20-...
Why Can't Hollywood Make a Good Video Game Movie?
201–210 of 357 posts
Re: Why Can't Hollywood Make a Good Video Game Movie?
#202Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…
I disagree. You have games like The Last of Us, The Uncharted Series, Yakuza 0, and even the latest Wolfenstein game having very well made and engaging stories which I think can translate well on film.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#203Earlier quoted context omitted.
> well crafted & inspired movies. Applying those words to the Resident Evil sequels surely is some form of crime against humanity
The game was of no interest to me, but I enjoyed watching Milla Jovovich running around, and the slice-n-dice scene was pretty memorable. I was about to bring this movie up as a counter-example, but I guess the opinions on this are very much split.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#204Re: Why Can't Hollywood Make a Good Video Game Movie?
#205So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
I agree.
> It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious.
All forms of art are inspired by other forms of art, this is no basis to write them off. Would you dismiss Michelangelo's work because he was influenced by Giovanni? Or Giovanni because he worked under Donatello? Should we just write off all fantasy novels post Tolkien? What about D&D? Or Warhammer? The Matrix was obviously inspired by the cyberpunk universes created by authors like William Gibson, do we just dismiss it?
There's nothing wrong with taking inspiration from other works and you can successfully create something new and wonderful when doing so.
> If you take Indiana Jones, turn it into a game with a sexy woman as the main character[1], and then try to make a movie out of it, then of course the critical reaction is going to be "Indiana Jones but not as good."
The Nation Treasure movies were pretty well received despite being "Indiana Jones without a whip or Nazis". Apart from Indiana Jones being an archeologist tomb raider, the similarities with the Tomb Raider franchise are minimal. The reason the first Tomb Raider movies were so poorly received is because they just bad 90s action movies skinned with Tomb Raider IP, lipstick on a pig.
Looking at the new Tomb Raider movie's trailer, I'm betting it's going to fail as well. It might actually be a decent movie but fans of the game will hate it for rebooting the story and people who don't play video games will avoid it for being a video game movie.
In my opinion, successful adaptations work when they're loyal to the source material and improve upon it.
The Island of Doctor Moreau is a great example. The book itself is a bit dated with 19th century science about vivisection that is preposterous to even the layman today. The premise though is sound and 1996 movie adaptation remains true to it while updating the science and as a result it is a wonderful adaptation.
The the Marvel Cinematic universe has been so successful despite plots that beat a dead horse, you could even argue that they repeat their own plots in subsequent movies. Despite that they're a resounding success because they're loyal to the source material and improve upon it by bringing the action to life in a way that's impossible in comics.
There are plenty of video games that have interesting characters, stories, or even premises that could be adapted into films, I think the main problem is that Hollywood is uninterested in making a good movie, they just looking to cache in on the IP.
> It's an issue that comes up in most adaptation, whether it be a book, or a comic, or even a song. There needs to be some reason to do it. Some idea that the source material does that hasn't already been done to death in film.
I agree with your sentiment but disagree with your assertion that the innovation must come from the source. The play Romeo and Juliet inspired West Side Story in 1961 and was adapted into at least 10 films since yet the 1996 movie Romeo + Juliet received critical acclaim despite retaining almost all of the dialog from the original play.
> "This game/movie/book is popular" isn't a good enough reason.
Why not? The Harry Potter series seems to have done pretty well for itself despite not really bringing anything really new to the table in terms of story telling or worlds. What makes the series so beloved?
I think there are plenty of video games that could inspire a decent movie. The universe that the Portal and Half-life games exists in has so much potential. I could see a compelling film being made about Barney, Alyx Vance and the City 17 resistance fighters prior to the events of Half-Life 2. Or maybe a story about some aspect of Aperture Science Laboratories as alluded to in Portal 2's various levels.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#206Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…
I disagree. You have games like The Last of Us, The Uncharted Series, Yakuza 0, and even the latest Wolfenstein game having very well made and engaging stories which I think can translate well on film.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#207what I think is that they tried so far to adapt games with a protagonist, which just fall flats when you are not in control. a war movie inspired to some strategy franchise where they set up the scene to the game events would fare much much better because the audience would already care about the world as opposed as to a single non interactive character.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#208https://m.imdb.com/title/tt0098663/
So, maybe 30 years?
Re: Why Can't Hollywood Make a Good Video Game Movie?
#209If they pick a game worthy of making it into a movie, that would be a good start. Halo would have made a great movie but MS messed that one up and the guy they hired went on to make District 9. There are plenty of games worthy of movie treatments. Dark Souls, SkyRim, Zelda, Mass Effect, Ico, Last Guardian, just to name a few. If you start with Rampage or Mortal Kombat than you end up with equally shallow movies. Ther…
The we are ODST video is probably the best example https://www.youtube.com/watch?v=wjamhIPVvnI
Re: Why Can't Hollywood Make a Good Video Game Movie?
#210I still have hope. It took many decades before we entered the golden age of comic book movies, and while I don't think the wait will be as long, I think we're still not quite there yet with video games. What makes a good video game movie is what makes any movie good: when the creative team behind the endeavor believes in it and is tied to the source material. Read some of Nolan's early interviews before Batman Begins…
> a proper Metal Gear film They're working on that (Jordan Vogt-Roberts, guy who did Kong: Skull Island ). I have no idea how you could possibly turn Metal Gear into a movie that is appealing to people who haven't played the games, but he seems to be a huge fan of the series, and has claimed to have "cracked the code" about how to make an appealing movie based on a video game, in the same way that Hollywood has crack…
Alternatively, they could go The Shining/2001: A Space Odyssey route and just make a very good film that doesn't resemble the original work very much. But Vogt-Roberts is not the Kubrick for that, nor does he seem like the type to piss off original authors.