Well, damn. I just spent five months writing a GLES iOS renderer for mapnik-vector-tiles as a master thesis project. I said, "as far as we know, nothing like this has ever been done before". Good thing the presentation was last week I guess...
Introducing Mapbox GL
21–30 of 44 posts
Re: Introducing Mapbox GL
#22Is anyone else seeing duplicated and mirrored labels in the demo? http://i.imgur.com/998pDUR.png
This looks indeed odd. Can you please share more information about your computer, OS and browser?
My user agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/35.0.1916.114 Safari/537.36
I'm running on 15'' macbook pro, OS X 10.8.5 on a 2.2GHZ i7, with 8GB of memory.
Re: Introducing Mapbox GL
#23>Maps render at a super high framerate You might want to use a nice HTML5 video instead of a .gif, then. It didn't make for a good first impression.
Re: Introducing Mapbox GL
#24I played around with the demo map and the scrolling was indeed super quick, along with zoom level changes. If they could do the same thing with WebGL so that we'd have vector maps in the browser (like Google maps) that would be awesome. The competition would be good for everyone.
If you're talking about the demo map in the blog post, you just played with the WebGL version :)
Re: Introducing Mapbox GL
#25Re: Introducing Mapbox GL
#26Re: Introducing Mapbox GL
#27Well, damn. I just spent five months writing a GLES iOS renderer for mapnik-vector-tiles as a master thesis project. I said, "as far as we know, nothing like this has ever been done before". Good thing the presentation was last week I guess...
Re: Introducing Mapbox GL
#28Well, damn. I just spent five months writing a GLES iOS renderer for mapnik-vector-tiles as a master thesis project. I said, "as far as we know, nothing like this has ever been done before". Good thing the presentation was last week I guess...
Will you open source it?
Re: Introducing Mapbox GL
#29Re: Introducing Mapbox GL
#30>Maps render at a super high framerate You might want to use a nice HTML5 video instead of a .gif, then. It didn't make for a good first impression.