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Futilitris

twinbeard.com

21–30 of 31 posts

Re: Futilitris

#22
There's something scary in this experience. You're conditioned by years of Tetris to expect that sweet gratification, but it never comes. All your errors will haunt you forever, and you will never get any reward for your achievements.

Re: Futilitris

#25
post #13

It's 2014. Stop using Flash.

Even today, HTML5 games won't function properly across all modern browsers without using Flash via soundmanager2.js as a crutch to get around unacceptably poor audio tag implementations.

In particular, the audio tag implementation in Safari makes pure HTML5 games range from annoying to unplayable, because there is a completely unavoidable 500 +/- 1000 ms delay between calling play() and the audio actually playing through the speakers.

Re: Futilitris

#27

There's something scary in this experience. You're conditioned by years of Tetris to expect that sweet gratification, but it never comes. All your errors will haunt you forever, and you will never get any reward for your achievements.

See, I found myself realizing that my mistakes didn't matter. In the long run, you cannot see the mistakes.

Re: Futilitris

#28
My favorite comment: Jari, 2012-10-31 02:21:17 Hey I think I found a bug with your game. I managed to complete it. Turns out life isn’t futile – it’s just a matter of thinking outside the box and pursuing your definition of life’s goals, not those imposed by someone else. Here’s a screenshot of the end screen. [EDIT: NSFW] http://i.imgur.com/rGg77.png

Re: Futilitris

#29
I got to a .1 aspect ratio and then decided I'd had enough and it was time to end the game.

Turns out that the board expands upwards too.

Truly futile.

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