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Futilitris

twinbeard.com

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Re: Futilitris

#17

This is not a game, it's interactive art posing as a game. The intention is not to provide an itch to scratch, but to lead the player towards contemplating compulsion itself. Brilliant.

I am having a very difficult time dealing with the fact that playing this game feels exactly the same as the programming I normally find myself doing; like, I spent a lot of time last night improving the design of my website backend code, and today while playing Futilitris the state of my mind and what I'm experiencing as I slowly decrease my aspect ratio feels pretty much identical :/. (Uhh... I hadn't actually read the quote at the top yet; I'm now having a really horrible existential moment...)
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