Earlier quoted context omitted.
That's what the App Store serves.
Can you at least resize it?
Made for iOS 7 - A directory of app designs and icons updated for iOS 7
21–30 of 42 posts
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#22I'm not a fan of this style as implemented in Apple's own UI, but some of these aren't bad. I still think the translucency is a net loss in legibility and usability though. There's a reason this was tried and rejected in other operating systems.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#23iOS 7 definitely sets the standard for beautiful mobile operating systems. Windows Phone is a close second. Anroid is just garbage though.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#24Some of those 3rd party apps are better designed than Apple's own iOS7 incarnation apps. Most are bland and hard to figure out though.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#25iOS 7 definitely sets the standard for beautiful mobile operating systems. Windows Phone is a close second. Anroid is just garbage though.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#26Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#27I know there are alot of images on this site, but I really think JPEG was a poor choice. The compression artifacts on UI elements look especially bad. I also agree with philwebster about it being really hard to see the full image.
That's what the App Store serves.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#28Earlier quoted context omitted.
Hyperlink vs an actual button is not a good comparison. You don't have a mouse on iOS to hover over things to see if they're 'touchable' or not. Bad design is still bad design even if the cool kids are doing it. You should note that on the web many have abandoned the hyperlink for graphics that represent buttons: http://getbootstrap.com/getting-started/#examples
There's no mouse to use to hover on mobile or tablet devices on the web, either. I haven't seen any push for change in how hyperlinks work on the web now that mobile/tablet is a common client. Stretching the concept a little here, but design that hinges on being able to hover the mouse to detect possible interaction reminds me of those dreadful 90's web menus where you had to hover to see the title. In your linked ex…
On the otherhand, if you think a bolded link is a good replacement for an action button like "submit", lets agree to disagree.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#29Prediction: I think developers will find a harder time to differentiate than previous iOS versions, and will feel a bit marginalized as apps evolve around a common style, palette and pattern. However, the user experience will be evolutionary. Frankly, I feel that this design strategy has a split personality.
Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7
#30Some of those 3rd party apps are better designed than Apple's own iOS7 incarnation apps. Most are bland and hard to figure out though.
I think it'll take Apple a bit to figure out their exact niche. Remember the original release of OSX 10.0? It was a hodge-podge of pinstripes, liquicap buttons and realistic looking icons mixed with some old 4-16 color icons. It was a mess if you're judging by where they were by the time OSX Tiger (10.4) was released. I'm sure the same will happen for iOS.