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Made for iOS 7 - A directory of app designs and icons updated for iOS 7

madeforios7.tumblr.com

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Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7

#12

Earlier quoted context omitted.

Please note what Apple is now calling the tint color, used to signify a tappable button, much like blue text on the web means it's a link. You think the web is "simply insane" now that most have abandoned underlines?

Hyperlink vs an actual button is not a good comparison. You don't have a mouse on iOS to hover over things to see if they're 'touchable' or not. Bad design is still bad design even if the cool kids are doing it. You should note that on the web many have abandoned the hyperlink for graphics that represent buttons: http://getbootstrap.com/getting-started/#examples

There's no mouse to use to hover on mobile or tablet devices on the web, either. I haven't seen any push for change in how hyperlinks work on the web now that mobile/tablet is a common client.

Stretching the concept a little here, but design that hinges on being able to hover the mouse to detect possible interaction reminds me of those dreadful 90's web menus where you had to hover to see the title.

In your linked example, there are as many or more hyperlinks that don't appear as buttons. The button styling in those examples indicates "primary call to action" more than anything. A page that uses button styling for every single hyperlink would be a mess. The iOS 7 styling for "primary call to action" is to make the tinted text bold, rather than giving it a background color, though that's used in some different areas too under different context.

PS, a side note that these are 3rd party examples of iOS 7 UI. Certain things are going to be misused or overused etc.

Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7

#14
Prediction: I think developers will find a harder time to differentiate than previous iOS versions, and will feel a bit marginalized as apps evolve around a common style, palette and pattern. However, the user experience will be evolutionary.

Frankly, I feel that this design strategy has a split personality.

Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7

#17

I know there are alot of images on this site, but I really think JPEG was a poor choice. The compression artifacts on UI elements look especially bad. I also agree with philwebster about it being really hard to see the full image.

That's what the App Store serves.

Re: Made for iOS 7 - A directory of app designs and icons updated for iOS 7

#19

I know there are alot of images on this site, but I really think JPEG was a poor choice. The compression artifacts on UI elements look especially bad. I also agree with philwebster about it being really hard to see the full image.

That's what the App Store serves.

Can you at least resize it?
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