Earlier quoted context omitted.
Linus Torvalds: ARM has a lot to learn from the PC : "I think ARM is a very promising platform," he said. "At the same time, the ARM community has never had the notion of a standard platform. ARM never had the PC." https://www.networkworld.com/article/2220438/linus-torvalds-...
We did actually but Acorn canned it https://en.wikipedia.org/wiki/Phoebe_(computer)
Linux Desktop on Apple Silicon/M1 in Practice
21–30 of 149 posts
Re: Linux Desktop on Apple Silicon/M1 in Practice
#22Can’t you just run X11 on the Mac and Linux in a vm?
Xquartz doesn't have hidpi support (or if it has, please tell me how to enable it!)
/edit: oh, and yeah, if you patch xrandr not to return, I suspect that the resolution change will persist on switching between macOS and the unix desktop, though I haven't tested that yet.
Re: Linux Desktop on Apple Silicon/M1 in Practice
#23Re: Linux Desktop on Apple Silicon/M1 in Practice
#24I imagine memory will be quite constrained here for a lot of M1 systems.
Re: Linux Desktop on Apple Silicon/M1 in Practice
#25Awesome achievement, but like most OpenGL bridge techniques, 15fps with artifacts is not usable.
The demos run from the terminal seem to run at a much higher frame rate. Firefox webgl demo slowdown may be due to other factors.
For me, it is completely fine. I just develop some softwares with little graphics load, and use Web applications and watch some videos.
You have no luck here if you are going to play modern games, but modern proprietary game engines do not support AArch64 Linux anyway. It would be difficult time for Linux desktop if other PC vendors migrate to AArch64.
Re: Linux Desktop on Apple Silicon/M1 in Practice
#26Re: Linux Desktop on Apple Silicon/M1 in Practice
#27Earlier quoted context omitted.
Desktop environments on Linux basically just draw into a full-screen X window, don't they? (And then the programs you run are children of that root window.) I wonder how hard it would be to hack up XQuartz to support that...
You wouldn't even have to hack it up. There's an option in XQuartz to make it run full-screen, at which point you can run a standard X11 DE. The main issue with XQuartz nowadays is that it doesn't support Retina displays in windowed mode. Everything runs pixel-doubled by default.
There are only two options: hack Virgil 3D or hack XQuartz. You cannot "just" run XQuartz and solve problems. And I choose hacking Virgil 3D because it should have less communication overhead and work with Wayland.
Re: Linux Desktop on Apple Silicon/M1 in Practice
#28Re: Linux Desktop on Apple Silicon/M1 in Practice
#29I imagine memory will be quite constrained here for a lot of M1 systems.
Indeed, it is. 16GB is too constrained even for native Linux desktop environment.
Re: Linux Desktop on Apple Silicon/M1 in Practice
#30I imagine memory will be quite constrained here for a lot of M1 systems.
Indeed, it is. 16GB is too constrained even for native Linux desktop environment.