I've been doing lots of research on video games and some other niche areas, it's staggering how much information is on YouTube and only on YouTube. There are millions of hours of super high quality user-generated content locked up in videos that can't be (or aren't) indexed properly, all of which are effectively owned and maintained by Google. The number of alternatives to youtube is approximately zero. No one wants…
PeerTube 1.0: A decentralized video hosting network, based on libre software
21–30 of 37 posts
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#22Earlier quoted context omitted.
Censorship seems to be the main driving force behind users looking at other platforms at the moment. That being said, unfortunately, without the ad model, there's minimal incentives for users to fully migrate to other platforms like Patreon (for instance). If any new platform that wants to come online and compete, it will have to integrate the ad-model to provide any kind of real incentives for the users.
Patreon should become a supporter of PeerTube development when Youtube axes Patreon platform use entirely.
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#23Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#24Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#25Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#26I've been doing lots of research on video games and some other niche areas, it's staggering how much information is on YouTube and only on YouTube. There are millions of hours of super high quality user-generated content locked up in videos that can't be (or aren't) indexed properly, all of which are effectively owned and maintained by Google. The number of alternatives to youtube is approximately zero. No one wants…
It's a good point. I'm very interested in plans to allow recouping of network costs. I'm happy to store my videos on my home desktop or in the cloud somewhere; that's inexpensive. But if a million people want to download my videos in 4K someday? I can't afford to pay for that. Those downloaders might be willing to pay a few pennies each, though. An advertising network seems like the obvious but wrong solution. I wond…
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#27I've been doing lots of research on video games and some other niche areas, it's staggering how much information is on YouTube and only on YouTube. There are millions of hours of super high quality user-generated content locked up in videos that can't be (or aren't) indexed properly, all of which are effectively owned and maintained by Google. The number of alternatives to youtube is approximately zero. No one wants…
It's a good point. I'm very interested in plans to allow recouping of network costs. I'm happy to store my videos on my home desktop or in the cloud somewhere; that's inexpensive. But if a million people want to download my videos in 4K someday? I can't afford to pay for that. Those downloaders might be willing to pay a few pennies each, though. An advertising network seems like the obvious but wrong solution. I wond…
TLDR; popular videos are the most likely to have little-to-no bandwidth cost for the content creator/instance admins.
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#28Earlier quoted context omitted.
Censorship seems to be the main driving force behind users looking at other platforms at the moment. That being said, unfortunately, without the ad model, there's minimal incentives for users to fully migrate to other platforms like Patreon (for instance). If any new platform that wants to come online and compete, it will have to integrate the ad-model to provide any kind of real incentives for the users.
Patreon should become a supporter of PeerTube development when Youtube axes Patreon platform use entirely.
Bitcoin is a better use case for PeerTube imo.
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#29I've been doing lots of research on video games and some other niche areas, it's staggering how much information is on YouTube and only on YouTube. There are millions of hours of super high quality user-generated content locked up in videos that can't be (or aren't) indexed properly, all of which are effectively owned and maintained by Google. The number of alternatives to youtube is approximately zero. No one wants…
It's a good point. I'm very interested in plans to allow recouping of network costs. I'm happy to store my videos on my home desktop or in the cloud somewhere; that's inexpensive. But if a million people want to download my videos in 4K someday? I can't afford to pay for that. Those downloaders might be willing to pay a few pennies each, though. An advertising network seems like the obvious but wrong solution. I wond…
Re: PeerTube 1.0: A decentralized video hosting network, based on libre software
#30It instead uses the Steem blockchain for text content so it doesn't have the issue that ActivityPub or other federation protocols have where it needs to bootstrap to the largest instances, which is in effect partial centralisation.
Blockchain use also means that server costs are passively paid for due to block rewards which makes it scalable. Lastly content creators can get paid directly via cryptocurrency so it encourages much more content creation.