Are they not bringing it to SteamVR? Most Vive owners don't use viveport (outside of China), due to the spooky services it puts on your machine.
Firefox Reality Now Available
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Re: Firefox Reality Now Available
#22Re: Firefox Reality Now Available
#23VRML, anyone? :-)
Re: Firefox Reality Now Available
#24In any case, why does the browser need to be VR aware? This is a job that should be left to the host OS or WM, not every client application.
Re: Firefox Reality Now Available
#25VRML, anyone? :-)
Gotta be one of these guys in every one of these threads.
Now an absolute honest question… how long do you think it'll be before we come across something like VRML again?
Re: Firefox Reality Now Available
#26The main problem with web browsing in VR is it's way too low resolution to read text and you can't see your hands so you have to type everything in with that remote character by bloody freaking character. But I guess, if you want to browse the web in VR you might as well do it in Firefox.
Re: Firefox Reality Now Available
#27VRML, anyone? :-)
Bonus points for doing it in Firefox Reality or another VR browser.
Re: Firefox Reality Now Available
#28Earlier quoted context omitted.
Gotta be one of these guys in every one of these threads.
This was meant to be a joke. At the same time, it was meant to foster people's curiosity/education on what our industry has tried before. Sorry if it rubbed you the wrong way, though. Now an absolute honest question… how long do you think it'll be before we come across something like VRML again?
Re: Firefox Reality Now Available
#29Awesome! I have all the parts in the bins, and now I have a reason to build a VR rig! But uh... I don't see linux on the compatibility lists, and I'm not using my work mac for this, and my gaming windows computers are too old (XP), and with lineageos on my phone without gapps... I'm not buying a bunch of proprietary hardware to play with a new open technology so geez I guess I can't play with it at all. Bummer.
Re: Firefox Reality Now Available
#30Just in time for the death of VR. In any case, why does the browser need to be VR aware? This is a job that should be left to the host OS or WM, not every client application.