Despite plenty of studies showing multi tasking for humans is less efficient than single tasking ( e.g. http://news.stanford.edu/2009/08/24/multitask-research-study... ) here we are inventing new ways to be even more distracted.
Start multi-tasking with your virtual reality headset
21–30 of 73 posts
Re: Start multi-tasking with your virtual reality headset
#22Re: Start multi-tasking with your virtual reality headset
#23That's like looking a black and white movie on a color screen. Why are they still using a 2D window manager when we could take advantage of the full 3D spacial navigation?
And the places where the metaphor differs from a RL desktop its because its more convenient that way - say like how documents (windows) have no thickness or how its easier to look straight ahead with a 90° to a surface instead of downwards onto a desktop at an angle?
this concept actually takes advantage of 3d spacial navigation by basically giving you an functionally unlimited of desktop area.
Re: Start multi-tasking with your virtual reality headset
#24This reminds me of SphereXP. For anyone who doesn't know, it was a 3D desktop environment from years back. https://www.youtube.com/watch?v=PhLbDyE-MQc Obviously this takes the concept and advances it somewhat, but overall I'm glad to see this sort of interface returning. It was a fantastic experiment and worked surprisingly well.
Re: Start multi-tasking with your virtual reality headset
#25Despite plenty of studies showing multi tasking for humans is less efficient than single tasking ( e.g. http://news.stanford.edu/2009/08/24/multitask-research-study... ) here we are inventing new ways to be even more distracted.
And when you have to port design specs to code.It is much easier to just turn your head instead of switching tabs/windows. This would indeed be a much better option.
Re: Start multi-tasking with your virtual reality headset
#26In terms of programming this is nearly useless. I have to change my font size usually 4-5x the normal size I have in my IDE to even feel comfortable looking at it.
Re: Start multi-tasking with your virtual reality headset
#27Can anyone who has used this comment on it's general usability? For instance, if I lean in closer to a space will it get closer, or is my head position locked? Would this be useful for coding? e.g. is text clear enough? What kind of resolution is needed for text to approach the level of retina displays that we have become accustomed to? Does anyone have any thoughts on developer experience... toolchain and IDE opport…
If it's something simpler, with no head tracking, then no - you are fixed in one place.
Re: Start multi-tasking with your virtual reality headset
#28Sounds like something awesome, but kinda impractical for now - at least not until the Oculus-grade headsets become the size of eyeglasses.
I guess that should work great with AR headsets, since these won't constrain your situational awareness.
Re: Start multi-tasking with your virtual reality headset
#29Despite plenty of studies showing multi tasking for humans is less efficient than single tasking ( e.g. http://news.stanford.edu/2009/08/24/multitask-research-study... ) here we are inventing new ways to be even more distracted.
Why do you say that? I'd love something like this product, and my work flow is single tasking. I have all my windows open in full screen all the time and switch between them, and usually have a movie playing on the second screen while I work. Yes, it takes me a day to watch an hour's worth of movie, but it's a nice and easy distraction when waiting for stuff to build or doing other low cognitive impact work.
Re: Start multi-tasking with your virtual reality headset
#30The constant rocking from head movement would make most feel sick before they got any real work done I imagine. Seen in the demo video here: https://youtu.be/B4JqN0uxnzw?t=28 I know I'd struggle to focus on lines of code or paragraphs of text with it constantly moving around.
So, VR coding? Could it be the first time code literally makes me sick instead of just figuratively? :)