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Start multi-tasking with your virtual reality headset

getspace.io

1–10 of 73 posts

Re: Start multi-tasking with your virtual reality headset

#2
So excited we live in the future. I talked about this idea with so many people when we first put on the Occulus prototypes so long ago. It's awesome to see someone putting in the effort to make it a reality. Can't wait to see this application of VR develop. After all, the foundational elements could also be used in an AR type setup if that technology approves more human-centric in the long term. Especially in the workplace, having your field-of-view completely covered by a screen is probably not the most socially ideal.

Re: Start multi-tasking with your virtual reality headset

#3
This reminds me of SphereXP. For anyone who doesn't know, it was a 3D desktop environment from years back.

https://www.youtube.com/watch?v=PhLbDyE-MQc

Obviously this takes the concept and advances it somewhat, but overall I'm glad to see this sort of interface returning. It was a fantastic experiment and worked surprisingly well.

Re: Start multi-tasking with your virtual reality headset

#5
Can anyone who has used this comment on it's general usability?

For instance, if I lean in closer to a space will it get closer, or is my head position locked?

Would this be useful for coding? e.g. is text clear enough?

What kind of resolution is needed for text to approach the level of retina displays that we have become accustomed to?

Does anyone have any thoughts on developer experience... toolchain and IDE opportunities that would take great advantage of GetSpace?

Re: Start multi-tasking with your virtual reality headset

#6
It seems to be a new Shanghai-based company started by an ex-Google engineer this year. I found some news in Chinese (http://qianbidao.baijia.baidu.com/article/503760), which says there will be a specific 3D engine developed for SPACE, not using Unity. It is exciting to see the 3D desktop/multi-tasking environment become popular one day.

Re: Start multi-tasking with your virtual reality headset

#7
The constant rocking from head movement would make most feel sick before they got any real work done I imagine. Seen in the demo video here: https://youtu.be/B4JqN0uxnzw?t=28 I know I'd struggle to focus on lines of code or paragraphs of text with it constantly moving around.

Re: Start multi-tasking with your virtual reality headset

#8

The constant rocking from head movement would make most feel sick before they got any real work done I imagine. Seen in the demo video here: https://youtu.be/B4JqN0uxnzw?t=28 I know I'd struggle to focus on lines of code or paragraphs of text with it constantly moving around.

That's how your head moves constantly yet you have no problem focusing. The reason you don't feel sick is because it's your own head. In that video you're watching someone elses head movement.

Re: Start multi-tasking with your virtual reality headset

#10
post #5

Can anyone who has used this comment on it's general usability? For instance, if I lean in closer to a space will it get closer, or is my head position locked? Would this be useful for coding? e.g. is text clear enough? What kind of resolution is needed for text to approach the level of retina displays that we have become accustomed to? Does anyone have any thoughts on developer experience... toolchain and IDE opport…

> Would this be useful for coding? e.g. is text clear enough?

It's not clear enough with todays headsets but who knows what the next gen will deliver.

It could be useful to use a headset like this when the light from a normal screen would disturb others

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