Earlier quoted context omitted.
I am nearly finished with The Way of Kings . At first the names struck me as odd, but then again lots of stuff did. Giant crustaceans? People with foot-long eyebrows? Gem spheres used as both currency and lamps? Over time I got used to the names. Actually, I remember one part where Sanderson describes how in the Vorinism religion symmetry is very important, and that the best names are symmetrical or almost symmetrica…
I think The Stormlight Archive should get a slight pass on the oddities of people, creatures and cultures. The Stormlight Archive is aiming to be an epic that is established in a world of disparate cultures and fantastic creatures. The idea is that culture is very centric to an area and its peoples. Once you leave that area, even if it's only 2 or 3 days by carriage, you transition to a distinct cultural shift. It's…
Plus they call him "Kal". It's relying just as heavily as Morrowind was on pre-existing expectations, just different ones (worse ones, imo).