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Sega mistakenly reveals sales numbers of popular games

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191–200 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#191
post #119

To see WH3 sell less than Three Kingdoms was a surprise to me.

Three Kingdoms likely did very strongly in Chinese market. Where as Warhammer is much more western brand. And well if some are happy enough with 1 or 2, and don't need to expand from there that also cuts sales.

I also recall Warhammer 3 having somewhat mixed reviews at launch owing to bugs and/or missing features relative to the previous entry. As you say, if you are already happy with what was available in Warhammer 2, why buy the sequel which is going to have its own DLC treadmill?

Re: Sega mistakenly reveals sales numbers of popular games

#194

It's wild to me how Team Sonic Racing sold more than Total War Three Kingdoms

I think in general Total War and its genre is relatively niche. While almost everybody is up for a bit of cartoony racing.

RTSs aren’t popular anymore. Took me by surprise too.

Re: Sega mistakenly reveals sales numbers of popular games

#195
post #8

Earlier quoted context omitted.

If you don't like the anime style, Clair Obscur: Expedition 33 is directly inspired by Persona's combat system but has a more mature tone. I liked it a lot, and it's 97% positive reviews on Steam, so you're likely to enjoy it too.

> directly inspired by Persona's combat system That means they're both QTE based?

Setting aside the big argument on whether Clair Obscur counts as turn-based, Persona 5 definitely does: it's more classically/rigidly turn-based than even the Final Fantasy games that use ATB.

Re: Sega mistakenly reveals sales numbers of popular games

#196
post #34

Earlier quoted context omitted.

>It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. There have been ongoing movies and tv shows so each generation of kids grows up with Sonic.

Growing up I never had exposure to video games, so I didn't really know about Sonic until my son saw his face on some toy and IMMEDIATELY had questions. Who is that, what's his name, what does he do, .... I think there's something about Sonic's face that is timeless, innate, prehistoric even.

It’s just cool. Cooler than Mario which is a fat plumber. Think of it as the difference between a Lamborghini (sonic) vs. VW beetle (Mario)

Sonic wins on aesthetics and style while Mario is popular entirely because of the quality of the games that have cemented Mario as timeless.

Re: Sega mistakenly reveals sales numbers of popular games

#197
post #150

Earlier quoted context omitted.

I sell construction work. Sometimes my customers will have me price up something that someone else priced to them and they will send me a competitor’s redacted scope letter with the pricing blanked out so I can bid ‘apples to apples’ aka the same scope of work. I’ve unredacted proposals using the ‘unflatten’ command in Bluebeam Revu (which is by far the best PDF editor) which allowed me to underbid my competitor and…

I really don't think this is grey, I think these cases have clear legal implications, though I'm not a lawyer. You are circumventing redaction, regardless of how boneheaded it is, the intent was clear. I'd not do this if I were you.

There's no way there's a legal case that can be made against him imo

Re: Sega mistakenly reveals sales numbers of popular games

#198

Surprised Like A Dragon sales are lower than others. Been gaming since a kid in the 90s, and it easily ranked in my top 10. It's an instant classic.

Speaking personally as a JRPG fanatic, I've taken a look at the series a bunch of times on Steam, and there are so many obstacles to getting into it: - where do I start? There's a dozen titles and no clear entry point - supposedly the series' genre changed over time? So if you like it in one game it might be a different game in a sequel - it looks weirdly unserious? Like much of the advertising focuses on doing bizar…

Just speaking of genres and starting points: if you're looking at the series from the perspective of wanting a JRPG (and here I'm assuming you mean that you want something turn-based), then you'd want to start with Yakuza: Like a Dragon, which is the first turn-based game in the series and one that introduces a new protagonist. The sequel, Infinite Wealth, is the same style of game.

Pretty much any other Yakuza game you're going to see will be more action-focused and have real-time battles, but still with RPG elements. Yakuza 0 is a commonly-suggested starting point for the action-based entries or the series as a whole; it's a prequel but one that still works well as a place to start.

Re: Sega mistakenly reveals sales numbers of popular games

#199
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

You can apply that logic to anything: why bother returning to the same great restaurant? Why bother with sports matches? Why buy a new car? New mobile? New computer? New TV? Why install a new version of an OS or software? It's because they change: They tell new stories. They look better. They play better. They introduce completely new mechanics. Persona: we're up to 5 in 25 years (almost 30 now!), during which time w…

And realistically the vast majority of Persona fans, certainly in the West, haven't played anything before Persona 3. By the numbers there might be an absolute majority that have just played 5, since it was such a jump in popularity and mainstream success.
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