@dang This is a heavily editorialized bait-and-switch title, posted by a user who is a VP at Facebook. That doesn't seem above board.
Thanks!
191–200 of 231 posts
@dang This is a heavily editorialized bait-and-switch title, posted by a user who is a VP at Facebook. That doesn't seem above board.
Thanks!
I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…
10 years ago, did you see all your family members keeping a computer with a constant internet connection in their pocket? I think our predictive abilities of the future are often lacking.
Earlier quoted context omitted.
There was no need for instant messaging and yet people don't use mail exclusively. VR will work for the next generation when children grow up on VR playgrounds because parents can pretend that they don't watch tv all day. You don't need a phone anymore. An LTE watch and a VR headset are enough for your online activities because the majority of time is spent in VR. If you have to decide between a cheap phone and a che…
The problem is that VR sucks and there's no way around that with the current trajectory of tech. Take this cringey "demo" from meta: https://www.youtube.com/watch?v=SAL2JZxpoGY It's not possible. It's just not possible with the tech we have or will have any time soon. Start with 35 seconds in. Person on the right is floating legs out. This is impossible. It's possible to render that, but it's impossible to feel like…
>People can't spend the majority of their time in VR if they're not at home.
Why would people leave home? With VR, there is no need for transport or additional real estate. The market will make sure that the average person won't be able to afford leaving their home.
From Meta's point of view this doesn't change anything. Your activities and interests on your meta accounts will all be part of the same profile meta keeps on grin your Facebook activity, internet browsing, and anything else they can attach or infer a tracking identity from. Their "privacy" controls are outward facing - e.g., how your meta account is related to your Facebook profile outside meta, not inside. This rea…
Oh who are we kidding. We just can’t trust Meta/FB.
I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…
Earlier quoted context omitted.
The problem is that VR sucks and there's no way around that with the current trajectory of tech. Take this cringey "demo" from meta: https://www.youtube.com/watch?v=SAL2JZxpoGY It's not possible. It's just not possible with the tech we have or will have any time soon. Start with 35 seconds in. Person on the right is floating legs out. This is impossible. It's possible to render that, but it's impossible to feel like…
Cartoons don't look real and yet they are a useful medium. VR doesn't have to be real. VR just has to be better than regular phones. >People can't spend the majority of their time in VR if they're not at home. Why would people leave home? With VR, there is no need for transport or additional real estate. The market will make sure that the average person won't be able to afford leaving their home.
Poor people tend to handle last mile in person service jobs. That's not going anywhere.
> Cartoons don't look real and yet they are a useful medium. VR doesn't have to be real. VR just has to be better than regular phones.
Meta is selling it as something that feels real. They're not selling it as better phones. And you're claiming its going to comprise 100% of people's lives such that they never go outside anymore. Nonsense.
I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…
Had an extensive conversation with my SO this past weekend about the use of VR tech in education. This was spurred by meeting an individual who was promoting VR for k-12 (I’m in USA) education and that “in 5-10 years kids will all go to school virtually with VR”.
Idk the whole thought of VR as a replacement for the “education system” gives me chills. I acknowledge the use of VR tech can be correctly implemented as a “tool” but IMO not a sole replacement for “real world” things.
VR to me just seems like tech searching for a use case rather than actually solving a problem - I personally argue this to be similar to crypto currencies.
I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…
10 years ago, did you see all your family members keeping a computer with a constant internet connection in their pocket? I think our predictive abilities of the future are often lacking.
I was also at a party a few months ago that the topic of the metaverse came up and someone was talking about how it was the next big thing but had never used an Oculus. Then the host mentioned how they have an Oculus if anyone wanted to try it. You know how many people tried it that day even though most had never tried VR? ZERO. No one wanted to bother with this headset. Even the guy who was going on and on about how it was the future wasn't interested in actually trying the very product he was talking about.
It is only interesting in conversation as the next big thing in the abstract.