UI affordances have been going away for a long time. FlatUI was the first nearly universal obviously-user-hostile movement. It happened out of boredom and the slow intrusion of the contempt-for-the-audience attitude of art and architecture into web design. Unfortunately, unlike art, we can't ignore architecture or UI design.
I don’t think flat design is inherently hostile. The same way I don’t think heavy skeuomorphism is inherently patronising. We went from a violent explosion of visuals to ambiguous interactive elements. Both shite, both a pain to use, both bad design. Both can be avoided within their respective philosophy. As OP shows, iOS hinting at more content by partially showing the next item is a good example. You can very well…
Whatever Happened to UI Affordances?
181–190 of 210 posts
Re: Whatever Happened to UI Affordances?
#182Earlier quoted context omitted.
In another well-known OS, the pointer can be somewhere inside the corner, and you can press a meta key and click and drag the corner without being on it exactly. I used to miss that functionality quite a bit when using Windows, but I think I use window snapping more now.
I loved that too! I use AltDrag[0] to get that functionality in Windows. It's a bit old and you may have to tweak it a bit to make it work with HiDPI, but it's now become a must-install when I set up a new machine. [0] https://stefansundin.github.io/altdrag/
Re: Whatever Happened to UI Affordances?
#183> But there's evidence that Apple are slowly undoing their great usability work in the name of elegance. Tangent, but am I the only one who is really bothered by the update they made to the way you set a clock (eg for an alarm or appointment) a few years ago? It’s now only digits which I am supposed to scroll vertically, which is incredibly tedious; before, it was an actual analog clock I could drag around and it was…
Are you talking about the time input like when you create a new alarm? The new one is a text field that you can drag the little digit spinners, but primarily you just type in it. Being able to put times in with a proper numeric keypad is a big usability improvement IMO.
Re: Whatever Happened to UI Affordances?
#184Earlier quoted context omitted.
I don’t think flat design is inherently hostile. The same way I don’t think heavy skeuomorphism is inherently patronising. We went from a violent explosion of visuals to ambiguous interactive elements. Both shite, both a pain to use, both bad design. Both can be avoided within their respective philosophy. As OP shows, iOS hinting at more content by partially showing the next item is a good example. You can very well…
Windows 3.1 in EGA mode was fine — it had no depth (can't afford that when you had 16 colours for the whole screen) but it was fine, because it had consistent button borders and things along those lines.
Re: Whatever Happened to UI Affordances?
#185Earlier quoted context omitted.
This light sometimes blinks green. Sometimes it blinks orange. What does it mean? Who knows.
What does everything need to have a little blue or red LED now? ... I am pretty strict about not letting any electronic devices into my bedroom because when I turn the lights out to go to sleep I don't want to see a constellation of LEDs, some blinking. The blue ones are the worst, for lots of reasons. My phone goes face down or in the nightstand drawer. I got a new window a/c unit a couple of years ago and it has LE…
Re: Whatever Happened to UI Affordances?
#186Earlier quoted context omitted.
Is there a more intuitive word for "affordances" or similar? I find its definition is always debated or confused in the comments so I prefer to avoid it where possible.
The affordances of an object are with respect to the observer-- the object affords opportunities to the observer. It's like "resonance", which is not in the object or the perceiver but describes the relationship. Signifiers are on or in the object.
Re: Whatever Happened to UI Affordances?
#187UI affordances have been going away for a long time. FlatUI was the first nearly universal obviously-user-hostile movement. It happened out of boredom and the slow intrusion of the contempt-for-the-audience attitude of art and architecture into web design. Unfortunately, unlike art, we can't ignore architecture or UI design.
Re: Whatever Happened to UI Affordances?
#188Earlier quoted context omitted.
I tried reading the footer to get the contact information for on https://grumpy.website but it keeps doom-scrolling and only visible for a fraction of a second. What an irony. I dream of a day when we go back to pagination. No, not just pagination numbers on the bottom of the page to flip through pages, but also the URL should reflect that and be able to share the 7th page with someone using a link.
For some experiences, content needs to be updated in page 1 (google is a good example). How would you then share page 7? that requirement could only be met if content was static (no updates) or the ordering of results was old to new. Am I missing something?
Re: Whatever Happened to UI Affordances?
#189> Apple are slowly undoing their great usability work in the name of elegance. Not slowly, or recently. The big removal of affordances happened with IOS 7, and Jony Ive's "flat" UI aesthetic. Don Norman and Bruce Tognazzini, former Apple UI researchers and champions of UI affordances, wrote an essay[1] complaining about this problem in 2015. It seems like this era might be slowly _ending_ now that Ive is gone. [1] ht…
Re: Whatever Happened to UI Affordances?
#190Earlier quoted context omitted.
Nope. I too have seen users freak out about illegal operations.
And cookies: >>Almost every time, however, something unexpected would occur, causing her to panic and call her daughter for help. >>"It could be almost anything," Widmar said. "She goes apeshit whenever a pop-up window comes up. And one time, she paged me because she got a message about accepting cookies. She was all freaked out because now she thought she was being charged for actual cookies." https://www.theonion.c…
This part was pretty prophetic for 2002.