I wonder whether the behavior Apple has exhibited around their developer relations (especially their EU / notorization related troubles) has had a chilling effect on people's willingness to support a new platform like this. Without the raw number of users that something like the iPhone has, does Apple make it worthwhile to create apps / games for their platforms? I'm not a developer, so maybe there is a more technica…
>maybe I'm missing something obvious here. It's an expensive gadget for a niche [0] market. $3500 is an incredibly high price for what it is. 0, https://store.steampowered.com/hwsurvey/ 1.75% of Steam users have a VR headset as of June this year which is lower than the people who are using Linux for gaming (2.08%). So you can see how small the VR market is. And the top alternatives are $500 (Quest 3) and $1000 (Valve…
I think “$3500 is an incredibly high price for what it does for me” is true for most consumers, but if that were incredibly high for what it is, we’d see other companies sell comparable hardware at half the price.
I also think that means they have a bigger problem than just bringing the price down. What it is is incredible, but what it does for me? Mwah.
I don’t think it would fly off the shelves (for a company of Apple’s size) for half the price.