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2048

gabrielecirulli.github.io

161–170 of 423 posts

Re: 2048

#161

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

I haven't been this addicted to a game since Drop7.

I was so addicted to Drop7, and so annoyed at the crappy Android version, I made my own HTML/JS version with appcache, so I could play it in chrome offline: https://github.com/pavellishin/drop7

Re: 2048

#162

Animation doesn't seem to work in Firefox. Does nobody test in Firefox anymore? This WebKit monoculture is getting quite anything. It's msie all over again...

As a part-time msie user i can assure you the webkit monoculture has had the same negative consequence on that side of the scale, in fact, it's worse on msie than firefox. It seems like nobody does cross-browser testing anymore now that safari and chrome hit a critical marketshare treshold, a bit like how nobody cares about their yslow scores anymore now that browsers are fast at executing javascript.

Re: 2048

#163

Animation doesn't seem to work in Firefox. Does nobody test in Firefox anymore? This WebKit monoculture is getting quite anything. It's msie all over again...

Working fine here with Firefox on Win7.

Re: 2048

#164
post #91

Made it to 1024: http://imgur.com/QQUXzCN . Here's my routine: 1. "tumbler" until 128: up right down left, repeat 2. Get 128 on the top in the middle two slots. Really any edge works, but I'll say top for simplicity. Keep a semi-large value on the side with one open slot in top row to prevent sliding. The other side on top is used for staging 3. Only use left, right and up. Never let a smaller value get trapped. This…

used the same strategy, lost at about 11.5K after I had to use a down after filling my top two rows. definitely works well.

Re: 2048

#165

Animation doesn't seem to work in Firefox. Does nobody test in Firefox anymore? This WebKit monoculture is getting quite anything. It's msie all over again...

Are you sure you aren't using an outdated cache? I updated it to work with Firefox when I first saw the huge amounts of traffic coming in. Maybe try refreshing a few times.

Re: 2048

#167
Why do I feel like another good name for this game would be "8 years of running a startup"?

Re: 2048

#168
post #91

Made it to 1024: http://imgur.com/QQUXzCN . Here's my routine: 1. "tumbler" until 128: up right down left, repeat 2. Get 128 on the top in the middle two slots. Really any edge works, but I'll say top for simplicity. Keep a semi-large value on the side with one open slot in top row to prevent sliding. The other side on top is used for staging 3. Only use left, right and up. Never let a smaller value get trapped. This…

Excellent strategy. Got painfully close to victory - 16,516 total.

Re: 2048

#169
post #140

Earlier quoted context omitted.

Tried 3 games, and the scores were 2700, 1200, 5000. So maybe. But then I wrote a function to play it for me: var manager = new GameManager(4, KeyboardInputManager, HTMLActuator); function play() { manager.restart(); var m = 0; while (!manager.over) { manager.move(m); m = (m+1)%4; } return manager.score; } ... and that gets scores between 500 and 3000. (Edit) Histogram of 500 runs: 0k: *** 1k: ******************* 2k:…

Which is about the same score you get if you concentrate and really try hard to get a high score. I think this might be a "hacker" version of the slot machine - the player feels as if he's in control while in fact the outcome is pretty random.

Hmmm, that wasn't my experience. I got a score of 7540 on my first try. Although I do suspect that the skill component might be less than we think.

Re: 2048

#170

This simple game really shows how amazing the human mind is. I've never played any variant of this game before and when I first started I was blind to the mechanics of how this worked. I was moving so slowly and would fill up the board quite quickly. After playing this game for 2 hours now my fingers are moving faster than my conscious mind can really follow. In my last game I was doing combo moves taking "2" blocks…

That's true! I noticed it as well, and it's pretty awesome.
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