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Grand Theft Auto V Earns $800 Million in a Day

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Re: Grand Theft Auto V Earns $800 Million in a Day

#161

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

Release it on PC and keep your finger crossed while a cracker team cracks the drm and releases it on a torrent site.

Re: Grand Theft Auto V Earns $800 Million in a Day

#162
post #161

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

Release it on PC and keep your finger crossed while a cracker team cracks the drm and releases it on a torrent site.

yeah and thats exactly the reason we all migrated to consoles, pc gaming age is over just b'cas of those crackers, the all industry is useless without online network mode games - so that games would not be cracked.

Re: Grand Theft Auto V Earns $800 Million in a Day

#163
post #156
post #141

Earlier quoted context omitted.

Ok let's just ignore the argument of whether marketing people or developers work harder (which, personally, having worked in both sides, I don't think is even a question.) And let's also ignore the argument of whether marketing departments contribute positively to society as compared to development departments. Let's just look at it logically; the budget dedicated to development determines the quality and quantity of…

That assumes more money can produce better results. Imagine if the $115m figure came from legitimate, generous estimates by the development team. They wanted for nothing, had sufficient staff, sufficient resources, etc. Then imagine marketing submitted their budget independently. Their proposal included some high cost, unique advertising campaigns and totaled $150m. Both got approved. In most circumstances, budget is…

Even if more money can't produce "better" content, it can produce MORE of it. There's no question if they changed the split to 75% dedicated to development they could have hired MORE artists and MORE level designers and ended up with even more content in the world. That's simple logic.

I'm not singling out Rockstar here, ALL huge companies have this kind of ridiculous split between development and marketing in today's world. It's just the sad reality of how business is done.

Re: Grand Theft Auto V Earns $800 Million in a Day

#164

Earlier quoted context omitted.

Repeat after me: piracy is not theft.

To be precise, "piracy" isn't even piracy. After all, it's not murder, kidnapping, and plunder on the high seas.

Thank you - you're quite right. I should have written, "copying isn't theft".

Re: Grand Theft Auto V Earns $800 Million in a Day

#165

Earlier quoted context omitted.

Repeat after me: piracy is not theft.

To be precise, "piracy" isn't even piracy. After all, it's not murder, kidnapping, and plunder on the high seas.

It shouldn't be a surprise to you that words can have more than one meaning.

Re: Grand Theft Auto V Earns $800 Million in a Day

#166

Earlier quoted context omitted.

Man, you have swallowed every last drop of the koolaid they're selling you. Consider this situation: You've spent most of your life training yourself as a game developer, only to find out that every company you'd like to work for will drive you like a slave. 50+ hours per week is not merely an option, but a necessity if you want to remain competitive. And since everyone wants to be a game developer, that means your s…

50 hours/week is nothing, especially for people that want to produce. I'm working around 70 now as a founder, and would love to trade that for 50.

Well, you're a founder. You're working for your own aims, not someone else's. Under those circumstances, I'll see your 70 hours and raise you 10.

Re: Grand Theft Auto V Earns $800 Million in a Day

#167
post #81

Earlier quoted context omitted.

Has GTA V been announced for PS4/Xbox One?

I remember seeing on reddit yesterday a link with Rockstar saying they were not targeting the next-gen consoles with GTA V, and the speculation around that comment was that the game likely would not be released for those consoles.

I don't know if I see a reason they should spend the resources to ship it for PS4 and XB1. They've obviously sold a few copies of the game already. I just can't imagine the market of people who want to buy it again or are holding out is big enough to justify the costs.

Edit: I'm a dunce. See the comment by adventured.

Re: Grand Theft Auto V Earns $800 Million in a Day

#168
post #25

Earlier quoted context omitted.

Supply and demand. There's a lot of people who want to work in games, and are willing to work for less pay in order to do so, I imagine.

There are quite a few people who want to work on games, true. But I am not so sure the pool of talented engineers that are very good at the tasks game development poses is much larger than anywhere else in industry. On the other hand, I don't think a very large portion of game development teams are engineers anymore. Not only are the tools much better, there is much more focus on other things like art, sound, marketi…

Two years ago I had a conversation with a recruiter who was working with a company trying to build out a games-testing shop in Portland. They were offering people with 7-10 years experience $35/hr, and seemed shocked when I told them how low that was compared to previous non-games testing jobs I had held previously.

It's a good point that the proportion of employees who are engineers is probably lower than in the past. I wonder how engineering vs art/music salaries compare.

Re: Grand Theft Auto V Earns $800 Million in a Day

#169

Earlier quoted context omitted.

To be precise, "piracy" isn't even piracy. After all, it's not murder, kidnapping, and plunder on the high seas.

It shouldn't be a surprise to you that words can have more than one meaning.

This one is by design.

'Piracy' was defined as copyright violation by the copyright holders, not by general usage.

Therefore, we should fight that usage, just to compensate the balance.

Re: Grand Theft Auto V Earns $800 Million in a Day

#170
post #77

I'm a big fan of the series, but I decided to sit this one out until a PS4 / GTA V bundle comes out -- The game doesn't seem to look any better than GTA IV on PS3 and I don't want to feel like I'm playing yet another GTA IV expansion pack for the coming years. (I just recently finished all three GTA IV story lines. I'm not a huge player anymore) Another thing of note about why GTA IV looks so much better than GTA 3 i…

"The game doesn't seem to look any better than GTA IV on PS3 and I don't want to feel like I'm playing yet another GTA IV expansion pack for the coming years." Your judgment of the value of a game is purely how it looks? That sounds very destructively reductionist. GTA V shares literally nothing with GTA IV -- different character, location, dynamics, physics, storyline, music, voice actors, etc, but because it's peop…

> GTA V shares literally nothing with GTA IV

So they threw GTA IV out and did everything from scratch? I very much doubt it.

That said, we're talking about GTA here, the game that outdid itself with every single iteration. Why should we expect any less this time? I want to see what they'll come up with now that they have the power of PS4 behind them.

Rockstar Games is famous for a reason.

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