Earlier quoted context omitted.
> Kind of surprised that marketing cost them more than development ($115m vs $150m). Kinda depressing, considering how game developers are typically underpaid and overworked... But as long as people are willing to put up with it, it's going to continue.
> game developers are typically underpaid and overworked And marketing people aren't? I'm a game developer, and it depresses me how much undeserved hatred and contempt "suits" get form us "technical" guys. We work hard to make something, and they work hard to get it to the people. If you don't like the idea that games like GTAV should be advertised in order to get the money they deserve (and I think no one here disag…
Let's just look at it logically; the budget dedicated to development determines the quality and quantity of what can be created. If you have a finite pool and 50% is going to marketing then logically you're going to get a lesser product than if you put say, 75% in development and 25% in marketing.
So yeah, that's sad. You don't even need to get into who works harder, etc.