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Stolen Buttons

anatolyzenkov.com

161–168 of 168 posts

Re: Stolen Buttons

#162
post #56

I have noticed on occasion websites with a missing button. Now I know what happened. Finally, closure.

It'd be funny if there's a global state shared with everyone who has the button stealer extension installed: so if I stole a button, it'd be missing when you visit the page.

A variation: you could modify the UI for the next people to deal with. Change font, size, wording, layout.

Re: Stolen Buttons

#163

When did we stop making buttons that actually look like a button? The bas-relief era of UI design now feels like a golden era, and the early "Aqua" versions of Mac OS X the ultimate evolution. Everything since then feels like we're regressing. The "add comment" button for this comment is literally a solid blue roundrect. It's not even obvious that it's clickable.

The "when" isn't a mystery or gradual in the slightest—we have concrete dates. The death of the button occurred on October 21, 2010, when Microsoft released Windows Phone 7 to the international market, beginning the Metro UI era. Apple wouldn't catch up until September 17, 2014, when they unveiled iOS 7, ditching Steve Jobs's beloved skeuomorphism in favor of Jony Ive's signature flat style. Google followed up on Nov…

I agree! I remember that we used to joke that at last we didn't need designers to do designs anymore. Colored rectangles were enough for everything!

Which I think was the reason that Microsoft did it that way and Apple tried to resist a bit. But the developer push was substantial.

Re: Stolen Buttons

#164
post #155

Earlier quoted context omitted.

Because you never saw a button in your life

That could be a real experience for children in the not too distant future. We are seeing more and more appliances coming out with less buttons and a mobile app to access advanced features. Also cars (annoyingly) are coming out with more physical controls replaced by touchscreen interfaces. It's not hard to imagine a world without physical buttons becoming a reality. The days of digital buttons might also be numbered…

> We are seeing more and more appliances coming out with less buttons and a mobile app to access advanced features. Also cars (annoyingly) are coming out with more physical controls replaced by touchscreen interfaces. It's not hard to imagine a world without physical buttons becoming a reality.

And thay is a regression and a mistake. Putting touch screens on cars was a big mistake, children will struggle to drive and turn on/off something as we do, you can't have reliable touch during vehicle movement. It's just stupid. I won't be surprised when regulators will requires some, not all, appliances to have hard buttons. Espacially cars. My car touch screen sometimes suffer a 1 second delay between touches, that's just bad product development, no children will adapt to that, only if braindead

Re: Stolen Buttons

#165
post #56

I have noticed on occasion websites with a missing button. Now I know what happened. Finally, closure.

It'd be funny if there's a global state shared with everyone who has the button stealer extension installed: so if I stole a button, it'd be missing when you visit the page.

It's called the distributed Web because we share out the buttons equally.

Re: Stolen Buttons

#166
post #29

I may have missed one by looking at this huge dump, but NONE of the "buttons" I saw there actually looked/felt like a button. Something I can feel that I press it down and it gives proper visual feedback, like a little 3D effect. I'm old-school. :)

You might like this: https://nielssp.dk/guis/buttons

[deleted]

Re: Stolen Buttons

#167
post #138

Brad Woods has an amazing website dynamically illustrating the concept of "juice", which he defines as "the non-essential visual, audio and haptic effects that enhance the player's experience". There's an example of how you can juice up a simple "delete" button with various levels of UX. I encourage you to play around with it to juice up your own buttons! Source: https://garden.bradwoods.io/notes/design/juice

Missed Rick-roll opportunity...

That said, the hover/push feedback instantly reminded me of my own "Motherfucking Website" variant and the effects I give ordinary hyperlinks (an on-hover and on-click interaction, via CSS).

https://codepen.io/dredmorbius/pen/KpMqqB>

Re: Stolen Buttons

#168

When did we stop making buttons that actually look like a button? The bas-relief era of UI design now feels like a golden era, and the early "Aqua" versions of Mac OS X the ultimate evolution. Everything since then feels like we're regressing. The "add comment" button for this comment is literally a solid blue roundrect. It's not even obvious that it's clickable.

It's all because of "UX designers" who have to justify their continued existence by constantly finding new things to change (break). If computers several decades ago had more than enough power to render button-looking buttons, there's no other excuse for the sad state of UI today.

Buttonshedding.

(By analogy: https://effectiviology.com/bikeshedding-law-of-triviality/>.)

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