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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#161

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

I see you missed the whole "Logic Pro costs $499" era and the earth shattering news when Apple lowered the price to $199. And far too many DAW creators refuse to learn that lesson, instead going "you can have a DAW for $199 but you only get three and a half tracks, only one can be a plugin, and your audio files must be in 17 bit RIFF wave with the bytes in reverse order. If you want something better, pay us more".

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#162
post #73

Earlier quoted context omitted.

Right, but that's the tradeoff and it's a good tradeoff for many. If you only need Final Cut Pro for a 2-month project, it's amazing because you'll save so much money. And any time you need it again, you just resubscribe. You're never losing access permanently, it's just $5 away. The point is that the flexibility and ongoing updates are a more beneficial tradeoff. A lot of people (like myself) simply don't care about…

> It's just a tool, and it loses value over time without updates anyways. Why? It will continue to do exactly the same thing. If that thing had no value to you why are you getting it? Edit: > Because the world moves forward. Something that might have worked well 5 years ago but has had no updates or improvements to keep up with competition is ultimately not as useful as it once was. Not everything is a javascript lib…

>It will continue to do exactly the same thing. If that thing had no value

The parent poster you're replying to wrote "loses value" not "no value".

As an example, I have the last version of Adobe Creative Suite CS6 ($2599) that had a permanent license with CDs instead of subscription download but that came out in 2012. Over the last 11 years, that old software has continually lost value.

The old version cannot easily be installed on newer macOS versions after Catalina. I can't freeze my os version at Catalina to satisfy Adobe CS6 because other tools like the latest Xcode and Logic Pro forces you to upgrade to newer macOS versions. I can't freeze Xcode at an old version because Apple's App Store rejects apps built by old versions of Xcode. And then you have the lack of desirable new features. E.g. the old Premiere Pro in CS6 can't open newer ProRes HDR HLG files.

The rest of the world around a particular software changes which then affects its value.

So "owning the software forever" doesn't necessarily translate into continually using it forever in a practical way.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#163
post #76
post #49

Earlier quoted context omitted.

As developers of professional audio plugins this is very exciting for us. The horsepower is there and the touch interface allows for some really cool possibilities. We already enjoy using AUM and Cubasis, but will be very interested to see if support for pro hardware improves now on iPad.

I've got a Steam Deck and I've been curious about using that as a music composition tool. The controls offer some interesting possibilities as performance inputs. The problem is that all Windows or Linux music apps tend to presume a large monitor and a mouse and keyboard. I've not found anything terribly usable.

Can steam deck run any Linux application? You might have fun designing creative abstractions in Pure Data meant to fit in the UI. Then, if you can hook it up to a keyboard, you might be able to take advantage of the user inputs on the steam deck & keyboard to make an ersatz OP-1.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#164
At $50 a year (equates to $4 a month if paid annually), this is - albeit a subscription model - so much better than Adobe's £20 a month plan for just Premiere (obviously to get you to go for the £50 a month plan). It's a much better plan and I hope things like this make Adobe consider their costs. It's a big ask and I know they won't... but you can hope.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#165
post #140
post #135

Although I understand the reasoning, I’m sad to see the move to subscription pricing. I bought Final Cut and Logic a long time ago in the Mac App Store, and now my kids get to use them through Family Sharing. One of them has written hundreds of songs in Logic and published an album. The one-time purchase of Final Cut and Logic with Family Sharing and a lifetime of upgrades has been such an unbelievable value for such…

I'm against subscriptions generally, but $50/yr is significantly cheaper than the $299 for Final Cut Pro X or whatever it is they offered previously.

It’s not. I bought FCP X in 2011 for $299. If you are just counting my own usage, that is $25/yr over the last 12 years, but I get to keep using for many more years, and both my kids use it through family sharing as well, so we are down to $5/year per person or less, without having to mess with yet another subscription.

I used to work on a competing product, and subscription pricing will work better for most people who are in this market, so my personal use case is an outlier I know.

Edit: all that said, I’m excited to be the first person to subscribe to Logic on the iPad. I hope that subscription is Family Sharing enabled as well!

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#166
post #150

Earlier quoted context omitted.

$5/mo for top of the line software that will continue to get updates + new features + bug fixes is "really disappointing"?

Yes. The software will not receive updates forever. The Ipad will not receive updates forever. One day, this software will force the user to buy more Apple devices to continue using it.

Adobe subscriptions are nice examples of bad management, no long standing significant bug was fixed and they mostly seem to add toys around the fringes (cloud based neural filters for example)

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#168
post #11

Having a full DAW on the go is a killer feature imho. The promise has been there since stuff like 8tracks on the iPhone 3G, and various Audio Units already on iOS. But I’ve always found the workflow very limiting or clunky. (Edit: I’m a Logic Pro user on macOS so my comments reflect getting things into that specifically) The divide from putting down an idea when it hits, to working it into something, has always been…

The idea that any piece of gear enables artist is one of the biggest lies we have been sold. True Artist will use any tool at their reach to do art. In terms of music the level is so high already that is irrelevant. Sound is not music.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#169
post #54

Interesting: Apple is moving their apps to a subscription model. „ Pricing and Availability Starting Tuesday, May 23, Final Cut Pro and Logic Pro for iPad will each be available on the App Store for $4.99 (US) per month or $49 (US) per year with a one-month free trial.8 Final Cut Pro is compatible with M1 chip iPad models or later, and Logic Pro will be available on A12 Bionic chip iPad models or later. Final Cut Pro…

People are broke and too undisciplined to save up even a little money, so normal software prices look huge in their eyes. That's why subscriptions and splitting a purchase is coming to everything now. It won't take long before the cashier in your local supermarket will ask you if you want to pay everything at once or divide after ringing up your stuff.

>People are broke and too undisciplined to save up even a little money, so normal software prices look huge in their eyes. That's why subscriptions and splitting a purchase is coming to everything now.

Or people don't want to have to continuously pay to have access to some latest version, and prefer to update when they feel like it and need some new feature, not always.

Producers and video editors especially hate to have to upgrade.

As for subscriptions, they have made the total yearly cost for getting a product much higher in many cases (doubled it in the case of some software), and made you lose your software any time you have to prioritize something else over its payment, like a medical emergency...

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