Interestingly, Linux is the dominant gaming platform. It's just that it's called Android.
Steam survey shows Linux marketshare hitting 1.0%
161–170 of 363 posts
Re: Steam survey shows Linux marketshare hitting 1.0%
#162Earlier quoted context omitted.
Correct me if I'm wrong but my understanding is that those are anti-cheat clients that are required by many games to be able to play online. Not being able to run on Linux means the game will never see Linux adoption.
The trade-off is that you have literal malware on the machine that is controlled by a third party company that most likely doesn't have their security practices up to snuff.
Re: Steam survey shows Linux marketshare hitting 1.0%
#163Earlier quoted context omitted.
Android is not exactly open, and Google Play Services is not FOSS. Its games are also mostly addictive micro-transaction-ridden trash.
> Its games are also mostly addictive micro-transaction-ridden trash. Yeah, I'm not sure we should call the mobile crap "games".
Re: Steam survey shows Linux marketshare hitting 1.0%
#164Definitely the number is gonna increase dramatically next year with the Steam deck. Unless it's going to fail in some major way.
The odd thing to me is how immediately people jumped to "you can install Windows on it", like one would need to. The other thing that was funny is people saying "with Windows, you can run emulators", as if Linux couldn't already do that and with better framerates.
Re: Steam survey shows Linux marketshare hitting 1.0%
#165Earlier quoted context omitted.
Correct me if I'm wrong but my understanding is that those are anti-cheat clients that are required by many games to be able to play online. Not being able to run on Linux means the game will never see Linux adoption.
The trade-off is that you have literal malware on the machine that is controlled by a third party company that most likely doesn't have their security practices up to snuff.
Re: Steam survey shows Linux marketshare hitting 1.0%
#166Just to be fair and balanced I'm a hardcore linux user and gamer and I've tried gaming on linux and I've hit many issues. 365 games on steam and while some windows games work I've hit probably just about every possible issue you can hit with other games. Graphical artifacts, freezing, stuttering, and even full OS reboots. Sometimes I read this thread and scratch my head. I get enthusiasm for FOSS, but enthusiasm to t…
After the hype related to the Steam Deck I decided to give Pop_OS with a GPU passthrough setup another chance. I got a single card setup functional but could barely get a dual-card setup working. Problems included: * Needed a USB input switcher and two video outputs to use it correctly. I tried Looking Glass but it doesn't work well with NVIDIA cards unless you have one of those $15 HDMI dummy plugs which are all mad…
I'm trying VFIO at the moment, and so far (but it is very early) seems to be working (I also have an integrated video card which greatly simplifies things). I didn't pass through the whole USB controller, just the specific USB peripherals (mouse+kbd and bluetooth controller for audio). I assume this is not done by actual passthrough but there is some layer of indirection; what would be the disadvantage? more latency?
Re: Steam survey shows Linux marketshare hitting 1.0%
#167What are the odds of Proton helping to improve Mac gaming? Will those improvements to Wine trickle through to the Mac eventually or they too linux-specific ? (I'm not that up-to-date with all the graphics APIs they all have nowadays, and I assume that's a factor)
> eventfd syscall is Linux-specific, without good alternative on macOS
> Apple does not support Vulkan, which is needed for DXVK
> Apple deprecated OpenGL support, which is needed for WineD3D
> macOS is missing support for Python 3 OOTB
https://www.reddit.com/r/linux_gaming/comments/gt3fat/proton...
Re: Steam survey shows Linux marketshare hitting 1.0%
#168Anyone knows if you can get absolute values for that 1%? Couldn't find them on the steam survey page and I'm curious how many millions of PCs is 1%.
Assuming Linux players are representative, that puts the number of Linux users at 1.2 million per month and 600,000 per day.
Re: Steam survey shows Linux marketshare hitting 1.0%
#169I made Linux Mint the primary OS on my son's first laptop some 3-years ago when he was around 12, and he's taken to it like a fish to water. He's even taken to using regolith as his (tiling) window manager now, and prefers to use vim for programming (python/julia/c) rather than any IDE. Also have Mint installed on my mom's laptop - she only uses the browser and is ok with it - she has no idea of what an OS even is. I…
I put mint on everyone's machines and don't look back. It's just so stupid easy, and has drastically reduced the 'tech calls' I receive.
At this point, I have no idea what's holding linux back. Seriously, mint is so user friendly that it's sort of confusing why people don't use it.
Re: Steam survey shows Linux marketshare hitting 1.0%
#170Earlier quoted context omitted.
> Graphical artifacts, freezing, stuttering, and even full OS reboots. I have seen similar on Windows. For example when Bioshock Remastered Freezes there is no way to exit it, windows still responds, but there is no way to close the game because everything you open is hidden by it. Also the amount of Graphical glitches I encountered in Skyrim is just hilarious. DotA 2 seems to sometimes glitch out when you hit alt ta…
In the past (ie Win7 days and before..) I always made a point to set games to "Windowed Fullscreen" wherever possible as that vastly improved Windows' stability. It was probably bad for graphical quality/performance/latency but being able to temporarily exit games without worrying about a crashing desktop was more important for me. Apparently that's still an issue then..