Live data from Hacker News

Ask HN: What's a side project you built to make money that hasn't?

news.ycombinator.com

161–170 of 600 posts

Re: Ask HN: What's a side project you built to make money that hasn't?

#161
post #150

It wasn't a big serious project or anything, but for my first income generating project ever I made a small single player word game for Android that I should have tried to monetise more. Android had only been out for a couple of years at the time so it was easier to get noticed then. The game was free with an ad-banner during gameplay. I was making a decent amount in ad clicks and also had players emailing me for a p…

I just spent way longer playing this than I meant to. I know it's similar to a lot of other word games, but it's really fun and satisfying, and is meaningfully different than other word games I've played. Good luck with it!

Thanks! Yep, I found it interesting how slight tweaks to rules for word games gives them a really different feel and incentivises different strategies.

I need to add global high score tables. The highest score I know so far is close to 3000 which is nuts.

Re: Ask HN: What's a side project you built to make money that hasn't?

#163

I spent about 6 months building Itinee ( https://itinee.com ) which is a trip planning app focused on being budget conscious. I built it because my wife and I love to travel but my assortment of spreadsheets was a little intimidating to her. I wanted a platform that let us both participate in the planning process. Unfortunately, due to COVID, people aren't traveling so I haven't really put any money into marketing it…

Interesting concept, although the pricing structure seems at odds with budgeting. I would say 6-month or 12-month subscription blocks make more sense to allow for planning and budgeting.

Thanks for the feedback! Pricing is not my forte. My thought process was basically this:

- In general, people are probably only planning a single trip at a time (an exception might be if travel agents were to be interested)

- Based on that assumption, it came down to what resolution of access people would want. With the current model, 6 months of editing access comes down to $35. I could, equivalently, just charge $35 for 6mo of access, but in my head, I thought people would be more likely to actually give it a shot if the barrier to entry were cheaper (in this case $10).

So it could be that my actual price is just too high (i.e. $35/6mo of editing access is too much). I haven't gotten much feedback one way or another on this (though one could argue that the lack of purchases could be seen as pretty clear feedback). I've just read that founders tend to underprice their SaaS services, so I was wary of starting too low.

Re: Ask HN: What's a side project you built to make money that hasn't?

#164
Recent startup failure was ZguideZ - an app that allowed locals to create their own digital tours, charge what they want, and then collect the majority of the profit on tours sold.

It failed because it was a far bigger project than I was able to manage as a solo founder - though I tried. It was beyond my ability to code it and I didn't have funding to recruit quality developers. I hired a budget team and we cut corners to stay in budget. I was unsuccessful in recruiting a team - partly because I had taken on a cofounder who decided he would rather surf than work on the business development end of our product - without a founder agreement, he was dead weight that scared investors and potential team mates away. In desperation for help, I began working with a veteran who had recently separated from Army intelligence - he had undisclosed mental issues and when our business plan was made a finalist in a university bizplan competition, he accused me of being a spy sent to retrieve classified information from him and sabotaged our meetings with investors, potential hires, and the competition administrators. He withdrew us from the competition and sent out insane accusatory emails to our bankers and advisors.

I attempted to carry on but the shutdowns of tourism in Hawaii and sheer exhaustion over my co-founder mistakes led to shuttering this project we thought would be the next AirBnB.

All told, this was a budget MBA program for me which ended up costing about 1/4 what a quality MBA would have cost me and probably taught me far more.

Lessons learned were: 1) the importance of a founder agreement 2) the importance of doing enough due diligence to understand the true scope of a project and then doubling or tripling the amount of work it will take to achieve that scope 3) the importance of working with the right people and refusing to settle when it comes to product or team

Re: Ask HN: What's a side project you built to make money that hasn't?

#166

I spent about 6 months building Itinee ( https://itinee.com ) which is a trip planning app focused on being budget conscious. I built it because my wife and I love to travel but my assortment of spreadsheets was a little intimidating to her. I wanted a platform that let us both participate in the planning process. Unfortunately, due to COVID, people aren't traveling so I haven't really put any money into marketing it…

How'd you come to the pricing model? To me only having 24 hours before losing data would probably preclude me from putting effort into trying it out. Have you thought at all about a freemium model?

Pretty much by waving my finger in the air :) I originally started with something subscription based, but it felt a bit inflexible. For example, if I offered 6mo subscriptions, people probably wouldn't purchase a subscription if they were planning a trip to take in the next month, because you're "wasting" 5mo.

Now, it could be that my prices are too high, but that was sort of my rationale--I thought it would be better to let people pay for what they need.

I think a freemium model could work, but at this point I don't think I have any real features that would meaningfully distinguish the free version from the paid version. I did consider limiting like the number of days your trip can be for "free" users--I might revisit this in the future.

Really appreciate the feedback!

Re: Ask HN: What's a side project you built to make money that hasn't?

#167

My German library app to track books borrowed from a library: http://www.videlibri.de/ It was doomed from the start, because basically no one goes to public libraries anymore. But you cannot go to a library without it. Like this week I saw a post of someone getting a 150€ late fee bill from the library while having no idea why, that would never happen with my app. That should have been well monetarizable, pay for my…

Do people really not use libraries in Germany any more? In the US, they are more popular than ever.

Re: Ask HN: What's a side project you built to make money that hasn't?

#168
I built this for a bit more than just "making money" (wanted some experience), and it is still early days. But I made an iOS game:

https://apps.apple.com/us/app/two-birds-one-stone/id15396463...

So far, my main win has been to qualify for the apple small business program, so I will qualify for the reduced apple commission next year.

http://ideationapps.com/ (has gameplay video and other stuff for the curious).

Re: Ask HN: What's a side project you built to make money that hasn't?

#169
post #81
post #43

Earlier quoted context omitted.

This business sounds like it would lend itself well to an ISA model.

I Googled ISA model but it didn't make sense to me in the context of monetizing this site. May you expound on this?

I assume by ISA they mean this: https://en.wikipedia.org/wiki/Income_share_agreement

Re: Ask HN: What's a side project you built to make money that hasn't?

#170
post #78

Earlier quoted context omitted.

How'd you come to the pricing model? To me only having 24 hours before losing data would probably preclude me from putting effort into trying it out. Have you thought at all about a freemium model?

I gotpartway through building a travel planning app a few years ago, and I had thought the best way could be to allow 3 trips to be planned, then your trial ends unless you subscribe. Or you could severely limit the functionality in a perpetually free version while the paid version has all the bells and whistles. All the best for when travel is common again as I really like this idea and think there’s untapped potent…

Yeah, the issue I see with something like that is that realistically, someone could easily take several years to take 3 trips.. seems a bit tricky to convert free customers to paying customers.

Thanks for the feedback and well wishes!

Post reply on HN